Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17741888133560442205 224 Junissy the Conjurer (level 5, -11/29 HPs) Began as a Deep Elf Conjurer on Dec 29, 2024. Mangled by a sleepcap (17 damage) ... on level 5 of the Dungeon. The game lasted 00:03:46 (2522 turns). Junissy the Conjurer (Deep Elf Conjurer) Turns: 2522, Time: 00:03:47 Health: -11/29 AC: 3 Str: 4 XL: 5 Next: 67% Magic: 6/14 EV: 2 Int: 25 God: Gold: 113 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . m - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons m - a +2 dagger of freezing (weapon) Armour a - a +0 robe (worn) l - a +0 cloak (worn) Jewellery k - an amulet of regeneration Scrolls d - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} i - a scroll of noise {unknown} Potions b - 2 potions of magic c - a potion of brilliance {unknown} f - a potion of cancellation {unknown} g - a potion of curing {unknown} h - 2 potions of attraction {unknown} j - a potion of enlightenment {unknown} n - a potion of might {unknown} Skills: - Level 1.2 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting * Level 6.3 Conjurations + Level 1.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 == Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the sleepcap! The sleepcap is heavily damaged. You finish channelling your searing ray. The orc priest hits you with a +0 short sword. The orc priest hits you but does no damage. The sleepcap releases spores at you. Unknown command. The orc priest hits you but does no damage. The sleepcap closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 chain mail (almost dead, 86% to hit) The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) The sleepcap releases spores at you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is almost destroyed. You hear a shout! The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You hear a shout! The sleepcap releases spores at you! Ouch! That really hurt! You die... ######### #.......# #.......# ###########.......# ...#####....).)..........# .....)...)f@...###.......#.. .<..#.o######### #.......... . ..... ####.###... ....... ######..# ....... ........# ....ofo ####....# .. ..##... ##...##.##.... .. #.## ...........# .#.##.#.#### You could see a sleepcap and an orc. Vanquished Creatures An orc priest (D:5) A hound (D:5) An orc wizard (D:5) 3 gnolls (D:3) 6 adders A white imp (D:5) 2 ribbon worms 2 orcs (D:5) 4 ball pythons 3 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins A quokka (D:2) 4 bats 4 frilled lizards 3 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Junissy the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 376 | D:1 | Found Wogiawno's Jewellery Shoppe. 442 | D:1 | Found Kegekooc's One-of-a-Kind Rings. 512 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 574 | D:1 | Learned a level 2 spell: Searing Ray 814 | D:2 | Reached skill level 5 in Conjurations 814 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 967 | D:2 | Reached skill level 1 in Fighting 1453 | D:2 | Found a shimmering blue altar of Sif Muna. 1473 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 1480 | D:2 | Learned a level 4 spell: Fulminant Prism 2129 | D:3 | Reached skill level 1 in Alchemy 2404 | D:3 | You fall into a shaft and drop 2 floors! 2404 | D:5 | Entered Level 5 of the Dungeon 2410 | D:5 | Reached XP level 5. HP: 29/29 MP: 8/13 2421 | D:5 | Reached skill level 6 in Conjurations 2484 | D:5 | Noticed an ice beast 2498 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 2522 | D:5 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, nicolae_shop_unique_rings D:2: layout_loops_corners, basic_altar D:3: layout_basic, hex_large D:5: layout_rooms, serial_shops, nicolae_shop_hallway_plus Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Fighting | 1 | 1.2 Spellcasting | 4 | 4.7 Alchemy | 1 | 1.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 38 || 112 Searing Ray | | 9 || 9 Armour: Robe | 1 | 14 || 15 Dodge: Dodged | 4 | 4 || 8