KHT Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 17, D:1) a +0 mace (4, 29, D:1) 5 darts of disjunction (5, -3, D:1) a +0 spear (9, -5, D:1) 7 stones (10, 41, D:1) a +0 sling (15, -5, D:1) a hobgoblin corpse (skeletalised by now) (16, -5, D:1) a +0 robe (16, 41, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 0, D:1) a bat corpse (skeletalised by now) (25, 22, D:1) a +1 heavy trident (35, 3, D:1) a bat corpse (skeletalised by now) (36, -2, D:1) a bat corpse (skeletalised by now) (47, 13, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Bebbuhur's Jewellery Shoppe a ring of positive energy (unknown) (280 gold) the amulet of the Nine Domains {Spirit Str+3} (606 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). a ring of magical power (unknown) (280 gold) a ring of flight (unknown) (245 gold) a flux talisman (350 gold) an amulet of guardian spirit (unknown) (420 gold) (2, 22, D:2) a +0 animal skin (2, 24, D:2) the gnoll corpse of Crazy Yiuf (skeletalised by now) (3, 1, D:2) an adder corpse (skeletalised by now) (3, 16, D:2) 4 stones (3, 21, D:2) a +0 hammer (8, 6, D:2) a +0 ring mail (11, 28, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 5, D:2) a +0 dagger a goblin skeleton (13, 26, D:2) a +0 dagger a +0 sling (13, 27, D:2) a +0 club a hobgoblin skeleton (15, 5, D:2) a +0 short sword (16, 1, D:2) 2 stones (16, 23, D:2) a book of Displacement (19, -12, D:2) a hobgoblin corpse (skeletalised by now) (20, 23, D:2) a +0 dagger (22, -11, D:2) a quokka corpse (skeletalised by now) (22, 7, D:2) 5 stones (22, 11, D:2) a +0 short sword (27, -1, D:2) a book of Scorching (30, 5, D:2) a rat skeleton (31, 4, D:2) an orb of light (32, 7, D:2) a +0 dagger a goblin skeleton a jackal skeleton (32, 16, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (33, 11, D:2) the staff "Archac" {Str+5 Conj} [staff of conjuration] Str+5: It affects your strength (+5). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (38, 14, D:2) 4 stones (41, 1, D:2) a +0 longbow (43, 16, D:2) a +0 dagger (51, 35, D:2) 6 stones (55, 14, D:2) a +0 whip (55, 17, D:2) a +0 ring mail Level 3 of the Dungeon (1, -5, D:3) a +0 sling (2, 2, D:3) a +0 ring mail (2, 6, D:3) a +0 dagger (8, 3, D:3) a jackal corpse (skeletalised by now) (9, 6, D:3) a jackal corpse (skeletalised by now) (9, 9, D:3) a jackal corpse (skeletalised by now) (11, 9, D:3) a jackal corpse (skeletalised by now) (20, 18, D:3) a frilled lizard skeleton (32, -6, D:3) a +0 whip (32, 10, D:3) a +0 club a goblin corpse (skeletalised by now) (42, -7, D:3) a ball python skeleton (43, 21, D:3) 4 stones (45, 18, D:3) an adder skeleton (49, 35, D:3) a +0 dagger (51, 8, D:3) 4 stones a +0 short sword (52, 10, D:3) a ball python skeleton (57, 31, D:3) a +0 spear a gnoll skeleton (58, 0, D:3) a Handbook of Applied Construction (58, 32, D:3) a +0 halberd a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 dagger a +0 dagger a +0 club a kobold skeleton a kobold skeleton a hobgoblin skeleton (1, -4, D:4) a +0 dagger of speed 6 poisoned darts (1, -3, D:4) a +0 club a +0 dagger a +0 dagger a hobgoblin skeleton a kobold skeleton (1, -2, D:4) a +0 dagger (2, -4, D:4) a +0 club (3, -28, D:4) a +0 leather armour (3, -7, D:4) a +0 dagger a +0 club (7, -14, D:4) 8 stones (9, 8, D:4) 6 poisoned darts (15, -4, D:4) a ball python skeleton (25, -5, D:4) a +0 giant club (30, -28, D:4) a +0 club a +0 whip a +0 club 3 stones (34, -9, D:4) a +0 club (54, -32, D:4) a +0 club (54, -11, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a scroll of vulnerability (4, 8, D:5) a +0 falchion (8, 12, D:5) a +0 dagger (9, 16, D:5) a +0 hand axe of draining a +1 whip of venom a +0 ring mail a +0 hand axe a +1 whip of draining an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, 17, D:5) a +0 dagger (14, 18, D:5) 6 stones (14, 21, D:5) a +0 hand axe an orc corpse (skeletalised by now) (14, 22, D:5) a +0 giant club an ogre corpse (skeletalised by now) an adder corpse (skeletalised by now) (21, -20, D:5) a +0 leather armour (23, 30, D:5) a +0 robe (24, -9, D:5) 4 poisoned darts (24, -8, D:5) a +0 flail (26, -25, D:5) a ribbon worm corpse (26, 29, D:5) a +0 dagger a +0 robe a +0 war axe a +2 chain mail of fire resistance a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (27, 1, D:5) 6 stones (28, -12, D:5) a +0 dagger (29, -18, D:5) a +0 whip a +0 leather armour a gnoll corpse (30, -17, D:5) a +0 orcbow a centaur corpse (30, -12, D:5) a book of Blasting (31, 7, D:5) 4 stones (34, 9, D:5) a +0 giant spiked club (39, 2, D:5) an adder corpse (skeletalised by now) (40, -8, D:5) a hound corpse (skeletalised by now) (44, -6, D:5) a +0 mace (45, -5, D:5) a +1 ring mail a +0 dagger a +0 robe a +0 whip a +1 short sword of freezing a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 6 of the Dungeon (1, -11, D:6) a staff of fire a scroll of enchant armour (3, 3, D:6) a wand of paralysis (9) (4, -15, D:6) a killer bee corpse (5, 5, D:6) 6 stones