KTA Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, -12, D:1) a +0 club a kobold corpse (skeletalised by now) (15, -10, D:1) a +0 robe (25, 1, D:1) a rat corpse (skeletalised by now) (28, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (14, -5, D:2) a +0 mace (15, -8, D:2) a hobgoblin skeleton (25, -7, D:2) a parchment of Passwall (29, -1, D:2) a ball python corpse (29, 0, D:2) 3 stones a +0 short sword a kobold corpse (29, 16, D:2) a frilled lizard corpse Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 0, D:3) a +0 club (1, 2, D:3) a +0 dagger a +0 robe a +0 dagger the human corpse of Jessica a bat corpse (2, 0, D:3) a +0 club a hobgoblin corpse (6, -2, D:3) the +1 buckler of the Lizard {rC++ SInv} rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. (unseen)