Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 2252113995989916553 59 Kalessin the Magician (level 3, 0/18 HPs) Began as a Deep Elf Mystic on Oct 8, 2026. Slain by a gnoll ... wielding a +1 halberd of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (822 turns). Kalessin the Magician (Deep Elf Mystic) Turns: 822, Time: 00:03:45 Health: 0/18 AC: 3 Str: 5 XL: 3 Next: 76% Magic: 7/11 EV: 12 Int: 24 God: Gold: 51 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +1 robe of Itomemuss {Fly Will+} rPois . (100%) (helmet unavailable) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (no boots) Will +.... (no amulet) Stlth + d - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.24/turn b - vision talisman %: no passive effects @: vision-form, on sirocco cooldown, flying A: glimmercast, see invisible, reduced hp, magic regeneration a: no special abilities You were on level 2 of the Dungeon. Your third eye was open. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. You spent 28 gold pieces at shops. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles f - 11 stones Armour a - a +0 robe h - the +1 robe of Itomemuss (worn) {Fly Will+} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Will+: It increases your willpower. It cannot be enchanted further. Jewellery d - a +4 ring of slaying (worn) g - a ring of protection from cold Talismans b - a vision talisman (worn) c - a jade talisman Scrolls c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} Potions g - a potion of magic c - 6 potions of curing d - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 2.7 Dodging * Level 4.7 Spellcasting * Level 1.5 Fire Magic * Level 1.7 Ice Magic * Level 1.9 Air Magic * Level 1.7 Earth Magic * Level 3.5 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ice Thorns Ice/Erth 56% 1d6 4% 1 b - Sirocco Fire/Air 28% 2d7 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dragon Veins Fire/Ice/Erth/A18% 3d(5/5/5/313% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations Your third eye is open. You can weaponise the residue left behind from casting spells. You have supernaturally acute vision. (SInv) Your maximum health is decreased. Your helmet and gloves are melded. You regenerate magic rapidly. Message History The ice thorns skewer the gnoll. The gnoll is lightly wounded. You encounter a gnoll. It is wielding a +1 halberd of protection. Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll but do no damage. The gnoll is lightly wounded. Casting: Ice Thorns (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sirocco (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (faint frost, lightly wounded, 100% to hit) The scorching wind hits the gnoll. The gnoll is heavily wounded. The gnoll is knocked back by the scorching wind. The ice thorns skewer the gnoll. The gnoll is severely wounded. The residue of your spell condenses into glimmer. Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll. You kill the gnoll! The ice thorns skewer the gnoll but do no damage. Thorns of ice sprout around the gnoll. The residue of your spell condenses into glimmer. The ice thorns skewer the gnoll but do no damage. You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll. The gnoll is lightly wounded. The ice thorns skewer the gnoll but do no damage. The gnoll is lightly wounded. You condense the glimmer around your hands and fire it at the gnoll! The glimmering dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you from afar with a +1 halberd of protection! Ouch! That really hurt! There is an escape hatch in the ceiling here. The gnoll hits you from afar with a +1 halberd of protection! Ouch! That really hurt! You die... ##.............. ##..#..(.§^...... #......).)^.....† ##>..####.§^...... #####...## #.##...... #......######.##...... ###...##ğ##..........K.. #....###.#####.#.......$ .......@.#####......#.#. ...#..###........#.#.... ..#......###>.#.#.#..## ...#...###..##.#.. ... #####..........###.#.#.... #......................... #........##.######.... #.# #.......###.##........ .# #....[...†.......#.#. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms 2 jackals (D:2) A quokka (D:1) 4 bats 2 goblins (D:1) 3 hobgoblins 3 kobolds (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kalessin the Deep Elf Mystic began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 7/7 419 | D:1 | Found Zijalluq's Information Kiosk. 428 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/9 485 | D:1 | Bought a scroll of identify for 28 gold pieces 674 | D:1 | Learned a level 2 spell: Sirocco 766 | D:2 | Identified the +1 robe of Itomemuss {Fly Will+} 787 | D:2 | Reached XP level 3. HP: 18/20 MP: 8/11 822 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, hangedman_decor_lopped, minmay_pentomino_t2, fountainhead, supply_closet_lemuel, nicolae_shop_information_kiosk D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Vision | * * * | 3 Action || total ---------------------------++------- Cast: Ice Thorns || 49 Sirocco || 1 Read: Identify || 1 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 823 | 781 | 42 | 0 | 592 | 2 | 411.5 | Dungeon | 823 | 781 | 42 | 0 | 592 | 2 | 411.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 719 daAuts D:2: 104 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+