Kim50Gold Level 1 of the Dungeon (9, -13, D:1) a ring of positive energy (10, -11, D:1) a rat corpse (skeletalised by now) (15, 11, D:1) an orb of attunement (18, 24, D:1) a jackal corpse (skeletalised by now) (19, 24, D:1) a jackal corpse (skeletalised by now) (24, 22, D:1) a +0 sling (25, 10, D:1) a hobgoblin skeleton (36, 20, D:1) a stone (37, 17, D:1) a stone (37, 19, D:1) a stone (37, 20, D:1) a stone (37, 21, D:1) 3 stones (37, 22, D:1) 3 stones (37, 23, D:1) a stone (38, -7, D:1) a hobgoblin corpse (skeletalised by now) (38, 20, D:1) 2 stones (38, 21, D:1) 2 stones (38, 22, D:1) 4 stones (38, 23, D:1) 3 stones (39, 17, D:1) a stone (39, 19, D:1) a stone (39, 20, D:1) 4 stones (39, 22, D:1) 4 stones (39, 23, D:1) 3 stones (40, 21, D:1) 2 stones (40, 23, D:1) a stone (41, 19, D:1) a stone (41, 21, D:1) 3 stones (41, 22, D:1) a stone (42, 20, D:1) 2 stones (43, 20, D:1) a stone (43, 21, D:1) a stone (43, 22, D:1) a stone (45, 7, D:1) 2 flux baubles (46, 3, D:1) a +0 club (50, 20, D:1) a +0 sling (50, 25, D:1) a hobgoblin corpse (skeletalised by now) (51, 2, D:1) a +0 short sword 4 stones (56, 12, D:1) a +0 whip 2 stones (57, 13, D:1) a rat corpse (skeletalised by now) (60, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 7, D:2) a +0 spear (7, 43, D:2) a +0 robe (16, 40, D:2) a +0 mace (28, 38, D:2) a +0 robe (30, 13, D:2) a ball python skeleton a ball python skeleton (35, 15, D:2) an inkwell talisman (36, 9, D:2) a +0 leather armour (48, 34, D:2) a +2 pair of gloves (54, 14, D:2) a +0 helmet a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) (54, 24, D:2) a quokka skeleton (56, 14, D:2) a +0 dagger a +0 club a +0 dagger a +0 animal skin a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (57, 6, D:2) a quokka corpse (skeletalised by now) (57, 38, D:2) a +0 sling Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Finality {*Corrode rPois Str+6 Int+8 Stlth-} (5700 gold) [ring of strength] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+6: It affects your strength (+6). Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. the +7 short sword of the Radish {vamp, rC++ rN+ Dex-4 Stlth+} (6710 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. the +3 mace "Leviticus" {protect, ^Drain rCorr Str+3 Dex+4} (4030 gold) ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). the amulet of Gacomomm {RegenMP+ Dex+2 Slay+3} (5380 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the fire staff "Atamm" {rElec rF++ Int+3 Fire} (5230 gold) [staff of fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. the earth staff "Naguc" {rElec Str+3 Stlth+ Earth} (4810 gold) [staff of earth] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +5 short sword "Casul" {flame, rPois rC+ Will+ rCorr} (5980 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the conjuration staff of Solemn Reinforcement {Int+4 Conj} (4040 gold) [staff of conjuration] Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. the +10 hand axe "Ypempih" {freeze, Str+3 Dex+2} (7290 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the +1 leather armour of Death's Door {Harm rF- Regen+ Dex+2} (1120 gold) Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). the +5 robe of Mostraapp {rC++ Int-4 Dex+3} (4830 gold) rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). a +1 orcbow of flaming (1420 gold) the +0 robe of Hemuiw {*Silence rN++ Int+4} (2120 gold) *Silence: It may silence you when you take damage. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). the ring of the Solstice {Str+6 Slay+4} (5980 gold) [ring of strength] Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the hive talisman of the Harvest {Str+3 Int+5 Dex+4 Slay+2} (23440 gold) [hive talisman] Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the earth staff of Precise Incision {rElec rN+ Stlth- Fire Earth Alch} (5300 gold) [staff of earth] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the ring of Lita {Int+2 SInv Stlth+} (2900 gold) [ring of see invisible] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +10 dagger of Destruction {speed, ^Fragile rPois Will+++ Str+3} (9590 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). the cold staff "Ceimmoen" {rC+ Int+3 Stlth+ Ice} (4110 gold) [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the +0 pair of gloves of Jomuqus {rElec MP-11 Int+2 SInv} (450 gold) rElec: It insulates you from electricity. MP-11: It affects your magic capacity (-11). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (3, -20, D:3) a +0 robe (9, -7, D:3) a +0 robe (18, -32, D:3) a +0 club a goblin corpse (skeletalised by now) (19, -32, D:3) a +0 ring mail (33, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, 8, D:3) a +0 short sword (44, -28, D:3) a jackal skeleton (46, -8, D:3) a +0 mace a +0 leather armour an orc skeleton (46, -7, D:3) a +0 club a +0 dagger a +0 robe an orc skeleton (50, -30, D:3) a +0 dagger a goblin skeleton (52, 14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (63, -19, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (6, -31, D:4) a quokka skeleton (10, -32, D:4) a +0 dagger (11, -32, D:4) an amulet of faith (12, -41, D:4) a +0 dagger {Yuphin} (21, -40, D:4) a large rock (21, -18, D:4) a +0 spear (22, -35, D:4) a +0 dagger 5 stones (23, -35, D:4) a +0 club (24, -33, D:4) a +0 club a +0 leather armour a +1 flail of holy wrath a +0 dagger a +0 robe (24, -32, D:4) a +0 plate armour (27, -11, D:4) a +1 dagger of freezing a goblin skeleton (29, -14, D:4) a +0 hand axe a +0 club a +0 short sword an orc skeleton (29, -13, D:4) a +0 flail a +0 dagger a +0 robe (30, -15, D:4) a +0 club a +0 chain mail (30, -13, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 leather armour (31, -14, D:4) a +0 leather armour (40, -19, D:4) a ball python skeleton (45, -58, D:4) a +0 dagger (45, -32, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (47, -22, D:4) an adder corpse (skeletalised by now) (50, -15, D:4) a +0 sling a +0 dagger (58, -24, D:4) a ball python skeleton (63, -21, D:4) a +0 robe (64, -25, D:4) a +0 club a goblin skeleton (65, -30, D:4) a +0 dagger a +0 leather armour an orc skeleton (66, -31, D:4) a +0 dagger a +0 robe an orc skeleton (67, -31, D:4) a +0 club an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (0, 15, D:5) a +0 chain mail (2, 24, D:5) a +0 giant club (7, 35, D:5) a +0 broad axe (7, 44, D:5) a +0 tower shield (9, 15, D:5) a +0 long sword (10, 23, D:5) a +5 ring of evasion (12, 17, D:5) a ball python skeleton an adder skeleton (13, 17, D:5) a river rat skeleton (13, 19, D:5) a rat skeleton (14, 19, D:5) a rat skeleton (26, 27, D:5) a +0 trident (29, 17, D:5) a hound corpse (skeletalised by now) (39, 22, D:5) an iguana skeleton (43, 30, D:5) a +0 short sword a +0 scale mail (43, 32, D:5) a +0 whip a +0 chain mail a +0 dagger a +0 robe a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 33, D:5) a +0 dagger a +0 robe (46, 33, D:5) a +0 flail an orc corpse (skeletalised by now) (53, 9, D:5) a +0 long sword (58, 43, D:5) a hound skeleton (64, 32, D:5) a +0 dagger a +0 robe an orc corpse (64, 33, D:5) a +1 heavy hand axe an orc corpse (64, 34, D:5) a +0 morningstar (66, 9, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip (7, -7, D:6) an amulet of regeneration (13, 7, D:6) a +4 falchion (still there?) a +0 robe (still there?) (14, 6, D:6) 7 gold pieces (15, 11, D:6) 11 gold pieces (18, 13, D:6) 18 gold pieces the Ecumenical Temple