Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 16765050523645637727 8 Kim50Gold the Trooper (level 2, 23/23 HPs) Began as a Demonspawn Gladiator on Sept 15, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (249 turns). Kim50Gold the Trooper (Demonspawn Gladiator) Turns: 249, Time: 00:00:47 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 18 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of noise {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: + Level 2.7 Fighting - Level 2.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Found a dagger. c - a scroll labelled SOJ UNOKITHRY You see here a +0 dagger. j - a red potion A ball python comes into view. The ball python hisses angrily. An endoplasm comes into view. You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is heavily wounded. The ball python bites you. The ball python constricts you. You slash the ball python! You kill the ball python! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You see here a ball python corpse. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold barely misses you. You slash the kobold! You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . #.#.##.# #.# ##.#.##.# #.# #.....#.# #.# #.....#...# #.# #.#.....### #.# #.##.#.## #.# . #.#.# #.# #.#.########.# #........)@..# #.########## .. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kim50Gold the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 249 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 249 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 249 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop Action || total ---------------------------++------- Attack: Normal || 23 Melee: Long sword || 23 Armour: Leather armour || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 255 | 255 | 0 | 0 | 183 | 1 | 255.0 | Dungeon | 255 | 255 | 0 | 0 | 183 | 1 | 255.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 255 daAuts