Dungeon Crawl Stone Soup version 0.34-a0-806-g8ccb4c9eb4 (webtiles) character file. Game seed: 3286587332953946702 27 Kim50Gold the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Sept 17, 2025. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:12 (662 turns). Kim50Gold the Conjurer (Deep Elf Conjurer) Turns: 662, Time: 00:02:12 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 4/8 EV: 11 Int: 22 God: Gold: 22 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -10) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of resistance {unknown} j - a potion of lignification {unknown} k - a potion of might {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder barely misses you. The jackal bites you but does no damage. The jackal barely misses you. The adder bites you. There is a stone staircase leading up here. The jackal closely misses you. The jackal barely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You climb upwards. You feel sick. There is a stone staircase leading down, spattered with blood here. You are too injured to fight recklessly! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (74% to hit) You focus your ray upon the jackal. The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) You feel sick. The jackal bites you but does no damage. The adder closely misses you. The adder bites you but does no damage. The jackal barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (66% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The jackal bites you but does no damage. The adder bites you. You die... ### #.#.# #.#########..###. ..# ###.#.# #................ #.###.....# #...#######.##### #.#..~~~..# #...# #.# #.#.~≈∩≈~.### #...# #.# #..~≈≈≈≈≈~..#####.#.#######.### #..~≈≈#≈≈~........#...........# #..~≈≈#≈≈~.#...†[h####..###.#.# #.#)~≈#≈~...#.#.@S##........#.# #....~~~..#.....S.##.#..#####.# #####.......#.#...##.#..# #.# ###..#.#............# #.# ##.............#.## #.# ######.....####.# #.# ###.....# ##.# #.# #.......###..# #.## #.#.##.###...######..# You could see 2 adders and a jackal. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 10 jackals (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kim50Gold the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 89 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 92 | D:1 | Learned a level 2 spell: Searing Ray 340 | D:1 | Found Opsiuv's Information Kiosk. 348 | D:1 | Reached skill level 5 in Conjurations 662 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, nicolae_shop_information_kiosk D:2: layout_rooms, minmay_octomino_c4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 3 Armour: Robe || 20 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 666 | 651 | 15 | 69 | 463 | 2 | 333.0 | Dungeon | 666 | 651 | 15 | 69 | 463 | 2 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts D:2: 4 daAuts