Seeded DCSS version 0.34-a0-820-g0d4a0e7ad0 (webtiles) character file. Game seed: 1656911183341366371 (custom seed) 112 Kim50Gold the Digger (level 4, -1/24 HPs) Began as a Gargoyle Earth Elementalist on Sept 20, 2025. Killed from afar by an electric eel (3 damage) ... with a bolt of electricity ... on level 4 of the Dungeon. The game lasted 00:08:08 (2900 turns). Kim50Gold the Digger (Gargoyle Earth Elementalist) Turns: 2900, Time: 00:08:08 Health: -1/24 AC: 7 Str: 11 XL: 4 Next: 95% Magic: 5/8 EV: 16 Int: 20 God: Gold: 194 SH: 0 Dex: 10 Spells: 1/9 levels left rFire + . . (50%) e - +4 short sword "Onexanle" {flame, Int+2} rCold + . . (50%) g - orb {Guile} rNeg + + . (20%) a - +0 robe rPois ∞ (0%) i - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rElec + (33%) (no cloak) rCorr + (50%) d - +2 pair of gloves {Infuse} SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ b - ring of wizardry HPRegen 0.24/turn h - +5 ring of evasion MPRegen 0.11/turn %: resist mutation, wizardry (x1), infuse magic (1 MP) @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons e - the +4 short sword "Onexanle" (weapon) {flame, Int+2} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) d - a +2 pair of gloves of infusion (worn) g - an orb of guile (worn) i - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rMut: It protects you from mutation. rCorr: It protects you from acid and corrosion. Jewellery b - a ring of wizardry (worn) f - a ring of resist corrosion h - a +5 ring of evasion (worn) Wands b - a wand of acid (9) (quivered) a - a wand of flame (27) Scrolls c - 2 scrolls of teleportation {unknown} e - 3 scrolls of poison {unknown} h - 2 scrolls of fog {unknown} l - 2 scrolls of noise {unknown} m - 2 scrolls of identify {unknown} u - a scroll of enchant armour {unknown} Potions g - 2 potions of magic d - 2 potions of moonshine {unknown} f - a potion of mutation {unknown} j - a potion of heal wounds {unknown} k - 2 potions of curing {unknown} n - a potion of enlightenment {unknown} o - a potion of ambrosia {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.1 Spellcasting + Level 2.9 Conjurations + Level 4.7 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 b - Stone Arrow Conj/Erth 36% 3d9 3% 3 c - Brom's Barrelling Bo Conj/Erth 18% 2d5 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 3% 1 Poisonous Vapours Alch/Air 12% 1d1 6% 1 Slow Hex 12% N/A 6% 1 Passwall Erth 22% N/A 2% 3 Mercury Arrow Conj/Alch 18% 2d6 4% 2 Momentum Strike Conj/Tloc 18% 3d8 4% 2 Grave Claw Necr 6% 2d7 9% 2 Sigil of Binding Hex 3% N/A 16% 3 Teleport Other Tloc 3% N/A 16% 3 Petrify Alch/Erth 6% N/A 21% 4 Dimensional Bullseye Hex/Tloc 1% N/A 45% 4 Olgreb's Toxic Radiance Alch 3% N/A 45% 4 Nazja's Percussive Temp Frge 1% 4d4 80% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History The bolt of acid hits the electric eel. The acid corrodes the electric eel! The electric eel is moderately wounded. The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The bolt of electricity hits you. You resist. The bolt of electricity hits the plant! The plant begins to die. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The plant begins to die. The bolt of electricity hits the plant! The plant begins to die. The bolt of electricity hits you. You resist. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. The bolt of electricity hits you. You resist. The bolt of electricity hits the plant! You are too injured to fight recklessly! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an electric eel (moderately wounded, corroded, 48% to hit) The stone arrow misses the electric eel. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. * * * LOW HITPOINT WARNING * * * The bolt of electricity hits you. You resist. * * * LOW HITPOINT WARNING * * * The bolt of electricity hits the plant! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! x2; The bolt of electricity hits you. You resist. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Corrosive Bolt Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an electric eel (moderately wounded, corroded, 53% to hit) The bolt of acid hits the electric eel! The electric eel seems to be corroded for longer. You kill the electric eel! You hear a splash. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You resist. You die... ##### #########........# ##[..###.........<.# ##.....##.##.####.#.# #.......#.#.:.###.#.# #...........©.....#.# #........#######..#.# ##.....#.#ß.©.ß#..#.# ##...##.#P...P#..#.# ##.###.###@###..#.# #.# #.#†...S#.## #<# #.#~...~#.# #.. #.#~P~~~#.# ### #.#~~⌠~~#..# #.#~P~P~#.## #.#S~~~~#.# #.#~P~~~#.# You could see 2 electric eels. Vanquished Creatures An electric eel (D:4) A clockroach (D:3) 2 adders (D:3) 3 dart slugs 3 ribbon worms 2 orcs (D:3) 5 endoplasms 7 hobgoblins 2 jackals 4 quokkas 5 ball pythons 8 bats A frilled lizard (D:1) 10 goblins 6 kobolds 5 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kim50Gold the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 276 | D:1 | Reached skill level 4 in Earth Magic 663 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/6 764 | D:1 | Learned a level 3 spell: Stone Arrow 1770 | D:3 | Found a faded altar of an unknown god. 1863 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/8 2124 | D:3 | Identified the +4 short sword "Onexanle" {flame, Int+2} 2840 | D:3 | Identified a scroll of acquirement 2840 | D:3 | Acquired the Grimoire of the Volley and the Decanter 2847 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2851 | D:4 | Found a transporter. 2861 | D:4 | Found the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 2866 | D:4 | Got the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ | Will+ rMut rCorr} 2900 | D:4 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, minmay_pentomino_q4 D:2: layout_loops_ring D:3: layout_basic, ebering_ecumenical_altar_webs, minmay_joined_circles D:4: gammafunk_steamed_eel, layout_loops_ring, feat_on_display, nrook_uturn Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 4 | 4.7 Conjurations | 2 | 2.9 Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sandblast | 67 | 23 || 90 Stone Arrow | | 2 || 2 Evoke: Wand of acid | | 3 || 3 Read: Acquirement | | 1 || 1 Armour: Robe | 12 | 17 || 29 Dodge: Dodged | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2943 | 2825 | 118 | 58 | 2250 | 4 | 735.8 | Dungeon | 2943 | 2825 | 118 | 58 | 2250 | 4 | 735.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1145 daAuts D:1: 936 daAuts D:2: 810 daAuts D:4: 50 daAuts