KimOnehal Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 8, D:1) a quokka corpse (skeletalised by now) (6, -4, D:1) a +0 short sword (7, 11, D:1) a +0 dagger (7, 13, D:1) a +0 hand axe (15, -11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, 20, D:1) a jackal corpse (skeletalised by now) (27, -23, D:1) a hobgoblin corpse (skeletalised by now) (27, -18, D:1) a hobgoblin corpse (skeletalised by now) (28, 1, D:1) a +0 dagger (29, -27, D:1) a +0 whip (29, 3, D:1) a +0 dagger (32, -13, D:1) a rat corpse (skeletalised by now) (37, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 10, D:1) a +0 dagger 4 stones (42, -18, D:1) a +0 short sword (48, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (14, 3, D:2) a ball python skeleton (16, 3, D:2) a rat skeleton (20, 12, D:2) a +0 halberd (22, 11, D:2) a +0 halberd (24, -1, D:2) a +0 club (44, 5, D:2) a +0 club (57, 37, D:2) a fortress talisman (60, 18, D:2) a ball python skeleton (61, -3, D:2) a ball python corpse (skeletalised by now) (62, 0, D:2) a maw talisman (64, 7, D:2) an inkwell talisman