Dungeon Crawl Stone Soup version 0.34-a0-1890-g8863ff3150 (webtiles) character file. Game seed: 9974082720610104499 25 KimOnehal the Ducker (level 3, 28/28 HPs) Began as a Merfolk Gladiator on Dec 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:04:34 (342 turns). KimOnehal the Ducker (Merfolk Gladiator) Turns: 342, Time: 00:04:34 Health: 28/28 AC: 5 Str: 16 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth + g - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin f - 4 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) h - a +0 pair of boots (worn) Jewellery g - a +4 ring of slaying (worn) Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of identify {unknown} Skills: + Level 2.7 Fighting + Level 3.6 Long Blades + Level 2.3 Throwing + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 !* Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter a dart slug. A dart slug is nearby! You see here a jackal corpse. You start resting. A dart slug comes into view. Found a pair of boots. You start resting. An endoplasm comes into view. The dart slug leaves your sight. You see here a jackal corpse. The dart slug launches a dart at you. The slug dart misses you. You see here a jackal corpse. You see here a jackal corpse. You slash the dart slug! You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You see here a jackal corpse. You start resting. HP restored. You see here a jackal corpse. There is an entrance to Fan Loeh's Assorted Antiques here. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You slash the endoplasm! You kill the endoplasm! You see here a +0 pair of boots. h - a +0 pair of boots Okay, then. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##≈P...P≈##..............#....# ##≈#.#≈##..........####>....## ###.### ##........††###....# ... #.........#†.##.#..# ... #.........##†......# #..................# #................#.# #.........∩......#..# ##..@....###.###.##.# #............# #.# .. .....###.######## .. . ..... ...# ### .... ..### ... .## ... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) 3 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KimOnehal the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | Found Luont's Distillery. 186 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 232 | D:1 | Found Fan Loeh's Assorted Antiques. 314 | D:1 | Reached XP level 3. HP: 26/28 MP: 3/3 342 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, serial_shops, nicolae_shop_tiny_glass, shop, shop, nicolae_shop_swords_in_saltire, nicolae_shop_rolling_square Action || total ---------------------------++------- Attack: Normal || 50 Melee: Long sword || 50 Armour: Leather armour || 61 Dodge: Dodged || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 351 | 0 | 121 | 57 | 1 | 351.0 | Dungeon | 351 | 351 | 0 | 121 | 57 | 1 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 351 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+