KimOnehal Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -8, D:1) a +0 dagger (7, -10, D:1) a +0 spear (11, -35, D:1) a quokka corpse (skeletalised by now) (15, 0, D:1) a bat corpse (skeletalised by now) (24, -4, D:1) a +0 club (26, -29, D:1) 3 gold pieces (26, -4, D:1) a +0 club (32, -6, D:1) a +0 short sword 5 stones (34, -38, D:1) a bat skeleton (52, -23, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (5, -10, D:2) a scarab talisman (5, -4, D:2) a +0 club a quokka skeleton (6, -4, D:2) a hobgoblin skeleton (14, -20, D:2) a +0 scale mail (21, 15, D:2) an orb of attunement (22, -17, D:2) a rat skeleton (24, -7, D:2) a rat skeleton (26, 11, D:2) a +0 dagger 2 stones a +0 short sword (26, 12, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (12, 11, D:3) a hobgoblin corpse (27, 16, D:3) a +0 quarterstaff (34, 25, D:3) a +0 scale mail (37, 21, D:3) a +0 club (41, 15, D:3) a +0 club