KimOnehal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 10, D:1) a +0 whip (9, 18, D:1) a +0 barding (10, 13, D:1) a bat skeleton (10, 30, D:1) a +0 short sword a kobold skeleton (11, 18, D:1) a rat skeleton (17, 19, D:1) a bat skeleton (19, 17, D:1) a +0 mace (20, 26, D:1) a bat skeleton (21, 35, D:1) a +0 sling (22, 8, D:1) a quokka skeleton (24, 9, D:1) a +0 club (25, 9, D:1) a +0 robe (28, 15, D:1) a +0 club (34, 24, D:1) a +0 whip a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (0, 25, D:2) the +6 dire flail "Pottodap" {venom, rF+ Str+4} rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (2, 28, D:2) a +0 whip (9, -2, D:2) a +0 dagger 4 stones (13, 2, D:2) a bat corpse (skeletalised by now) (13, 27, D:2) a hobgoblin skeleton (14, 25, D:2) 3 flux baubles (15, 29, D:2) a hobgoblin skeleton (15, 30, D:2) a +0 dagger 4 stones (20, 21, D:2) a +0 short sword (20, 28, D:2) 2 flux baubles (20, 38, D:2) a quill talisman (25, -6, D:2) a scarab talisman (30, 32, D:2) a staff of conjuration a +0 dagger (31, -2, D:2) a +0 short sword 3 stones a kobold skeleton (40, 2, D:2) an adder skeleton (49, 3, D:2) a +0 rapier of speed Level 3 of the Dungeon (0, 0, D:3) a throwing net (3, -2, D:3) a bat corpse (7, -13, D:3) a dart slug corpse (21, -6, D:3) a hobgoblin corpse (23, -3, D:3) a jackal corpse a jackal corpse