Kou Level 1 of the Dungeon (7, -8, D:1) a +0 club a ball python corpse (skeletalised by now) (11, -1, D:1) a talisman of death (15, -8, D:1) a bat corpse (skeletalised by now) (21, 3, D:1) a ball python corpse (skeletalised by now) (25, 26, D:1) a hobgoblin skeleton (26, 26, D:1) a +0 club (26, 27, D:1) a ball python skeleton (27, 28, D:1) a hobgoblin skeleton (30, -4, D:1) a +1 mace of protection (32, 11, D:1) a +0 club a goblin skeleton (33, 4, D:1) a +0 flail (33, 10, D:1) a +0 club a goblin skeleton (34, 24, D:1) the quill talisman "Iweseasch" {Rampage rC- rN++ Dex-2} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Dex-2: It affects your dexterity (-2). (37, 19, D:1) a +0 dagger a goblin skeleton (40, 27, D:1) a ball python corpse (skeletalised by now) (42, 28, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, -3, D:2) a bat corpse (skeletalised by now) (18, 25, D:2) a +0 dagger (21, 30, D:2) a jackal corpse (skeletalised by now) (22, 29, D:2) a jackal corpse (skeletalised by now) (44, 32, D:2) a +0 club a goblin skeleton (46, 30, D:2) a quokka skeleton (47, 44, D:2) a +0 dagger (54, 20, D:2) a +0 spear (54, 28, D:2) a bat skeleton (57, 17, D:2) a rat corpse (skeletalised by now) (61, 3, D:2) a +0 dagger 6 poisoned darts a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an orb of glass (unseen) (7, 2, D:3) an adder corpse (21, -16, D:3) a +0 ring mail a +0 robe (22, -9, D:3) a rat corpse