ASSERT(you.hp) in 'player.cc' at line 3909 failed. Version: Dungeon Crawl Stone Soup 0.33-a0-394-g90355d26cc Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18104975457953499447, deterministic pregen: 1 Command line: /usr/games/crawl-git-90355d26cc -name LAYA -rc /dgldir/rcfiles/crawl-git/LAYA.rc -macro /dgldir/rcfiles/crawl-git/LAYA.macro -morgue /dgldir/morgue/LAYA/ -webtiles-socket /crawl-master/webserver/sockets/LAYA:2024-11-25.12:06:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-90355d26cc(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x64ea5f94d2ee]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-90355d26cc(_Z13do_crash_dumpv+0x43a) [0x64ea5f95b43a]: do_crash_dump() /usr/games/crawl-git-90355d26cc(_Z20crash_signal_handleri+0x1fa) [0x64ea5f94d7ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x710a43e3c320]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x710a43e95b1c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x710a43e3c26e]: /usr/games/crawl-git-90355d26cc(+0x4b775d) [0x64ea5f95a75d]: /usr/games/crawl-git-90355d26cc(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x64ea5f95ad17]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-90355d26cc(+0x97eb72) [0x64ea5fe21b72]: /usr/games/crawl-git-90355d26cc(+0x9854a6) [0x64ea5fe284a6]: /usr/games/crawl-git-90355d26cc(_Z18handle_searing_rayR5actori+0x27a) [0x64ea5fef325a]: handle_searing_ray(actor&, int) /usr/games/crawl-git-90355d26cc(_Z23start_channelling_spell10spell_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEb+0x75) [0x64ea5fee09e5]: start_channelling_spell(spell_type, std::__cxx11::basic_string, std::allocator >, bool) /usr/games/crawl-git-90355d26cc(_Z16cast_searing_rayR5actoriR4boltb+0x2cc) [0x64ea5fef8d2c]: cast_searing_ray(actor&, int, bolt&, bool) /usr/games/crawl-git-90355d26cc(_Z11your_spells10spell_typeibPK8item_defP4distb+0x1b85) [0x64ea5fee41f5]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-90355d26cc(_Z12cast_a_spellb10spell_typeP4distb+0x3c1) [0x64ea5fee9ae1]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-90355d26cc(_Z17do_cast_spell_cmdb+0x1a) [0x64ea5feea4da]: do_cast_spell_cmd(bool) /usr/games/crawl-git-90355d26cc(+0xc2c38a) [0x64ea600cf38a]: /usr/games/crawl-git-90355d26cc(+0xc2ce95) [0x64ea600cfe95]: /usr/games/crawl-git-90355d26cc(main+0x1f7) [0x64ea5f885e57]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x710a43e211ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x710a43e2128b]: /usr/games/crawl-git-90355d26cc(_start+0x25) [0x64ea5f886875]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000710a43f077a7 in __GI___wait4 (pid=708153, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000710a43f077a7 in __GI___wait4 (pid=708153, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000064ea5f94d99c in call_gdb (file=0x710a43ffb4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 682095\000\000\000\000\000\000" #2 0x000064ea5f95b458 in do_crash_dump () at dbg-asrt.cc:692 t = 1732536689 dir = "/dgldir/morgue/LAYA/" name = "/dgldir/morgue/LAYA/crash-LAYA-20241125-121129.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(you.hp) in 'player.cc' at line 3909 failed." file = 0x710a43ffb4e0 <_IO_2_1_stderr_> #3 0x000064ea5f94d7ca in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {110957801872392}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000710a43e3c26e in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x000064ea5f95a75d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffe539039a0 "ASSERT(you.hp) in 'player.cc' at line 3909 failed.", assert=true) at dbg-asrt.cc:818 No locals. #10 0x000064ea5f95ad17 in AssertFailed (expr=expr@entry=0x64ea6010aa41 "you.hp", file=file@entry=0x64ea6010aa19 "player.cc", line=line@entry=3909, text=text@entry=0x0) at dbg-asrt.cc:856 mesg = "ASSERT(you.hp) in 'player.cc' at line 3909 failed.\000S\376\177\000\000\001\000\000\000\000\000\000\000t\000\000\000he\000\000\236M\352C\nq\000\000`<\220S\376\177\000\000P\000\000\000\000\000\000\000\200:\220S\376\177\000\000\370\002\361b\352d\000\000\200:\220S\376\177\000\000\320\002\361b\352d\000\000\370\002\361b\352d\000\000\026I\247_\352d\000\000и2c\352d\000\000и2c\352d\000\000\036\000\000\000\000\000\000\000\220<\220S\376\177\000\000\230:\220S\376\177\000\000 \253\377C\nq\000\000\210:\220S\376\177\000\000\000@"... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x710a43bccac0, reg_save_area = 0x0}} fileName = #11 0x000064ea5fe21b72 in pay_hp (cost=1) at player.cc:3909 No locals. #12 0x000064ea5fe284a6 in pay_hp (cost=1) at player.cc:3918 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-90355d26cc/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-90355d26cc/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-90355d26cc/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = passages, absdepth0 = 3 Level vaults: layout_gridville enter_ossuary_3 kennysheep_generic_room_7 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'e'. g - a scroll labelled MEFRIR XOSAZ You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. You kill the bat! Found Peinkiar's Book Shop. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Peinkiar's Book Shop here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat but does no damage. The bat is severely wounded. A bat is nearby! The magic dart hits the bat. You kill the bat! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. You see here a staff of alchemy. h - a staff of alchemy h - a staff of alchemy (weapon) You see here a +0 leather armour. You see here a +0 leather armour. You see here a quokka skeleton. You see here a +0 dagger. There is a stone staircase leading down here. Things that are here: a +0 whip; a kobold skeleton Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [? for help]? . Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You see here a rat skeleton. Unknown command. Found 2 poisoned darts. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 2 poisoned darts. There is an escape hatch in the floor here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder is nearby! The magic dart hits the adder. The adder is severely wounded. An adder is nearby! The magic dart hits the adder. The adder is almost dead. The adder misses you. An adder is nearby! The magic dart hits the adder. You kill the adder! HP restored. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! b - 3 scrolls labelled TOEMAN OWETT (gained 1) Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 2 scrolls labelled MEFRIR XOSAZ (gained 1) You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 49 gold pieces (gained 8). A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 spear. You hear a loud squeak. The magic dart hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 flail. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The gnoll shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (severely wounded, 81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) A rat comes into view. Unknown command. The searing ray hits the gnoll. You kill the gnoll! Unknown command. Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You have reached level 4! You feel agile. Unknown command. Unknown command. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Unknown command. Items here: ))) †. You see here a rat corpse. Found a book of Spatial Translocations. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 56 gold pieces (gained 7). You see here a hobgoblin corpse. Found a stone staircase leading down. i - an amethyst potion A bat comes into view. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. A ball python is nearby! The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! The magic dart hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The rat squeaks loudly. A rat is nearby! The magic dart hits the rat. You kill the rat! A ball python comes into view. The ball python hisses angrily. The magic dart hits the ball python. You kill the ball python! d - 2 blue potions (gained 1) Found a long sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 2 scrolls labelled ESMURE YCOLUAD (gained 1) A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 2 stones. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! There is an escape hatch in the ceiling here. There is a stone staircase leading down here. j - a scroll labelled CIELAX APHERR You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a war axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; a kobold corpse You see here a +0 dagger. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a mace. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a +0 mace. You see here a hobgoblin corpse. You see here a hobgoblin corpse. k - a scroll labelled MILELUILUF You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "."]? . Okay, then. What level of the Dungeon? (default 2, ? - help) There is a stone staircase leading down here. You fly downwards. The orc shouts! There is a stone staircase leading up here. An orc is nearby! Unknown command. An orc is nearby! The magic dart hits the orc. The orc is severely wounded. An orc is nearby! The magic dart hits the orc. You kill the orc! HP restored. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. Found 14 gold pieces. The magic dart hits the dart slug! The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! The magic dart hits the dart slug. You kill the dart slug! Found a stone staircase leading down. You now have 70 gold pieces (gained 14). You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a kite shield. You now have 83 gold pieces (gained 13). You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a cyan potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Search for what [Enter for "."]? . You see here a +0 kite shield. m - a +0 kite shield As you open the door, it creaks loudly! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin is nearby! The magic dart hits the hobgoblin! You kill the hobgoblin! A frilled lizard comes into view. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! n - a viscous dark potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. The magic dart hits the dart slug but does no damage. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is almost dead. A dart slug is nearby! The magic dart hits the dart slug. You kill the dart slug! o - a fuming ruby potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hammer. Found a runed translucent door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an ornate altar of the Wu Jian Council. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. A rat comes into view. The rat squeaks loudly. The magic dart hits the rat. The rat is heavily wounded. A rat is nearby! The magic dart hits the rat. You kill the rat! Found 4 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a rat corpse. A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! A hobgoblin comes into view. You see here a +0 club. The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You hear a shout! x3 A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is severely wounded. A hobgoblin comes into view. There are monsters nearby! The magic dart hits the goblin! You kill the goblin! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +1 dagger of freezing. The magic dart hits the goblin. You kill the goblin! You have reached level 5! The power to cast Momentum Strike wells up from within. Spell assigned to 'f'. Robin of the Strong Arm comes into view. They are wielding a +0 trident. The magic dart hits Robin. Robin is moderately wounded. Robin says, "My goblins will feast on your bones." Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 trident, wearing a +1 animal skin and wearing a +0 helmet (moderately wounded, 85% to hit) The searing ray hits Robin. Robin is heavily wounded. (Press . to maintain the ray.) Robin roars a battlecry! The goblin goes into a battle-frenzy! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! x2 The searing ray misses Robin. A goblin comes into view. It is wielding a +0 dagger. The searing ray misses Robin. The searing ray hits the goblin! You kill the goblin! Robin roars a battlecry! You hear a shout! The searing ray hits Robin. Robin is severely wounded. You finish channelling your searing ray. A hobgoblin comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Momentum Strike (safe; 2% risk of failure) Press: ? - help, Dir - move target, f/p - Robin Aim: Robin, wielding a +0 trident, wearing a +1 animal skin and wearing a +0 helmet (severely wounded, 81% to hit) The concentrated momentum hits Robin! You kill Robin! You are unable to move. Unknown command. Casting: Momentum Strike (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You cannot redirect your momentum while unable to move. You cannot move. Unknown command. Unknown command. Casting: Momentum Strike (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. The searing ray hits the goblin! You kill the goblin! Unknown command. The searing ray hits the hobgoblin! You kill the hobgoblin! Unknown command. You finish channelling your searing ray. Unknown command. You cannot move. You start resting. You are no longer robbed of momentum. Things that are here: a +0 trident; a +1 animal skin; a +0 helmet p - a +1 animal skin; q - a +0 helmet You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +1 animal skin. x5 You finish putting on your +1 animal skin. You start putting on your armour. You continue putting on your +0 helmet. x4 You finish putting on your +0 helmet. You drop a +0 robe. HP restored. Things that are here: a +0 dagger; a goblin corpse; a hobgoblin corpse Items here: ))) ††. You see here a +0 dagger. Things that are here: a +1 dagger of freezing; a goblin corpse Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! The magic dart hits Terence but does no damage. Terence screams, "I hate trespassers!" Terence is nearby! The magic dart hits Terence! Terence is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail. Unknown command. The searing ray hits Terence. You kill Terence! Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! Unknown command. You stop channelling your searing ray. Things that are here: a +0 flail; a +0 scale mail; the human corpse of Terence Search for what [Enter for "."]? . a - an amulet of faith r - 2 yellow potions s - a +6 ring of dexterity You feel agile. s - a +6 ring of dexterity (left hand) You drop an amulet of faith. A hobgoblin comes into view. Found a shiny steel ring. Found a stone staircase leading down. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is almost dead. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! There is a stone staircase leading down here. a - a ring of fire You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 88 gold pieces (gained 5). There is a stone staircase leading down here. You now have 92 gold pieces (gained 4). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. You reach down and open the door. A goblin comes into view. It is wielding a +0 club. Found an inky potion. The magic dart hits the goblin. The goblin is severely wounded. The goblin shouts! A goblin is nearby! The magic dart hits the goblin! You kill the goblin! t - an inky potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 103 gold pieces (gained 11). There is an open door here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Crazy Yiuf shouts! Crazy Yiuf says, "Liver shoe leg!" You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. As you read the scroll labelled TOEMAN OWETT, it crumbles to dust. It is a scroll of identify. e - a potion of might As you read the scroll of identify, it crumbles to dust. t - a potion of curing Crazy Yiuf whimpers, "Shower pontify hog!" As you read the scroll of identify, it crumbles to dust. r - 2 potions of berserk rage What level of the Dungeon? (default 3, ? - help) Crazy Yiuf says, "You!" There is a stone staircase leading down here. You fly downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! Found 13 gold pieces. There is a stone staircase leading up here. You drop 2 potions of berserk rage. You now have 116 gold pieces (gained 13). You reach down and open the door. There is an open door here. You reach down and open the door. Found a quarterstaff. There is an open door here. Found an escape hatch in the floor. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The magic dart hits the kobold but does no damage. The kobold shouts! The magic dart hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. A quokka comes into view. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka. The quokka is severely wounded. The magic dart hits the quokka! You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hear the slow hiss of a very distant avalanche of sand. Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You now have 133 gold pieces (gained 17). b - a +4 ring of protection b - a +4 ring of protection (right hand) A ball python comes into view. Found a spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (wandering, hasn't noticed you, 82% to hit) The searing ray misses the ball python. (Press . to maintain the ray.) The ball python hisses angrily. Unknown command. The searing ray hits the ball python! You kill the ball python! You stop channelling your searing ray. You see here a ball python corpse. There is an open door here. An orc comes into view. It is wielding a +0 hand axe. The magic dart hits the orc. The orc is almost dead. The orc shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (almost dead, 79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. You hear the slow hiss of a very distant avalanche of sand. There is an open door here. An orc comes into view. It is wielding a +1 dagger of holy wrath. Unknown command. The orc throws a boomerang. The boomerang barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +1 dagger of holy wrath, wearing a +0 leather armour and quivering boomerangs (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. There is a large open door here. Found a mace and 8 gold pieces. Found a scroll labelled OCVOM JYXU. There is a fountain of clear blue water here. You briefly stop to wash your hands. You reach down and open the large door. Found 24 gold pieces. Found 12 stones. There is a large open door here. You hear the slow hiss of a very distant avalanche of sand. There is a stone staircase leading up here. You see here 2 potions of berserk rage. Found 17 gold pieces. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Found a book of Spontaneous Combustion. The goblin completely misses you. You hit the goblin. You kill the goblin! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You start waiting. A quokka comes into view. You see here 17 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 71% to hit) The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. Found an escape hatch in the ceiling. You hear the slow hiss of an avalanche of sand nearby. An orc comes into view. It is wielding a +0 club. An orc wizard comes into view. It is wielding a +0 dagger. 2 orcs come into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc shouts! x2 The searing ray hits the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. Something barely misses you. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (79% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club and wearing a +0 leather armour (79% to hit) The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you but does no damage. Unknown command. The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is severely wounded. The orc barely misses you. Unknown command. The searing ray hits the orc! You kill the orc! The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (severely wounded, 79% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You stop channelling your searing ray. A goblin comes into view. It is wielding a +1 dagger of distortion. Found a hand axe. The goblin shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of distortion (74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. Unknown command. You stop channelling your searing ray. A ball python comes into view. The ball python hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (82% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a +1 dagger of distortion. A giant cockroach comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (79% to hit) The searing ray hits the giant cockroach. The giant cockroach is severely wounded. (Press . to maintain the ray.) The giant cockroach bites you but does no damage. The searing ray misses the giant cockroach. The giant cockroach barely misses you. The giant cockroach bites you but does no damage. The searing ray hits the giant cockroach. You kill the giant cockroach! You hear the slow hiss of a distant avalanche of sand. You stop channelling your searing ray. An endoplasm comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. Things that are here: a +0 club; a +0 leather armour You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You hear the hiss of a very distant avalanche of sand. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. An adder and a goblin come into view. Found a stone staircase leading up. There is an open door here. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. The adder hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray misses the adder. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you but does no damage. The searing ray hits the adder. The adder is heavily wounded. Something unseen opens the door. The adder bites you but does no damage. The goblin shoots a sling bullet. The sling bullet barely misses you. The searing ray hits the adder! You kill the adder! The goblin shoots a sling bullet. The sling bullet hits you. You have reached level 6! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You stop channelling your searing ray. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You stop channelling your searing ray. A kobold comes into view. It is wielding a +0 dagger. Found 13 gold pieces. You hear the hiss of an avalanche of sand nearby. The kobold shouts! The kobold barely misses you. The kobold closely misses you. The kobold hits you but does no damage. Things that are here: a +0 sling; a +0 dagger Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger (74% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Unknown command. You stop channelling your searing ray. You now have 146 gold pieces (gained 13). You reach down and open the door. There is an open door here. You see here a book of Spontaneous Combustion. A ribbon worm zombie and an orc zombie come into view. Found 5 poisoned darts. Found a sand-covered staircase. An ogre comes into view. It is wielding a +0 giant club. An orc comes into view. It is wielding a +0 whip. A hobgoblin comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ogre shouts! The orc shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is moderately wounded. An orc comes into view. It is wielding a +0 trident. The searing ray hits the ogre. The ogre is moderately wounded. An orc comes into view. It is wielding a +0 flail. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The orc shouts! x2 You stop channelling your searing ray. An orc comes into view. It is wielding a +2 flail of venom. The ogre closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hobgoblin! You kill the hobgoblin! The mystic blast hits the ogre. The ogre is heavily wounded. The ogre is knocked back by the mystic blast. The orc shouts! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 hand axe. You feel better. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc! You kill the orc! The mystic blast hits the ogre! The ogre is severely wounded. The mystic blast hits the orc. The orc is heavily wounded. The orc is knocked back by the mystic blast. The orc collides with the ogre. The ogre is almost dead. You kill the orc! The mystic blast hits the orc! You kill the orc! The orc shouts! * * * LOW HITPOINT WARNING * * * The orc throws a boomerang. The boomerang hits you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 90% to hit) The searing ray hits the ogre! You kill the ogre! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-394-g90355d26cc Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [LAYA] Species: Djinni Job: Conjurer HP: 0/40; mods: 0/0 MP: 0/0; mod: 0 Stats: 6 (6) 21 (21) 18 (18) Position: (15, 15), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 1 | 0 | 0 | 0 | 0/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/70 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 0 | 0 | 0 | 0/70 Throwing | X | 1 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 8 | 5 | 128 | 17/45 Conjurations | X | 1 | 8 | 5 | 128 | 17/45 Hexes | X | 1 | 8 | 5 | 128 | 17/45 Summonings | X | 1 | 8 | 5 | 128 | 17/45 Necromancy | X | 1 | 8 | 5 | 128 | 17/45 Translocations | X | 1 | 8 | 5 | 128 | 17/45 Forgecraft | X | 1 | 8 | 5 | 128 | 17/45 Fire Magic | X | 1 | 8 | 5 | 128 | 17/45 Ice Magic | X | 1 | 8 | 5 | 128 | 17/45 Air Magic | X | 1 | 8 | 5 | 128 | 17/45 Earth Magic | X | 1 | 8 | 5 | 128 | 17/45 Alchemy | X | 1 | 8 | 5 | 128 | 17/45 Invocations | X | 1 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 146 #23: 2600 #24: -1639082356 #35: 258 #49: 202 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) HP casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #7: staff of alchemy eq slot #2, inv slot #16: +0 helmet eq slot #6, inv slot #15: +1 animal skin eq slot #7, inv slot #18: +6 ring of dexterity eq slot #8, inv slot #1: +4 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#. #....# .... #....# ##+#.∩o#### #######....### .....Z....# #............. ..........# #............. ..........# +............. .......o).# #....)........ ........Z)##+#............. ....(....)@.........####### ##########.........:'...... #......$...#...... #..........#...... #..........#...... #..........#..##.. ###......###..##+# #......#........ +......#........ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (10, 9): {{{{ CLASS: TimedMarker dur: 3776 started: true ticktype: 1 msg: CLASS: TimedMessaging ranges: 1: 1: 5000 2: slow 2: 1: 4000 2: 3: 1: 2500 2: brisk 4: 1: 1500 2: quick 5: 1: 0 2: rapid _have_entered_level: true range_adjectives: 1: 1: 28 2: very distant 2: 1: 21 2: distant 3: 1: 14 2: $F nearby 4: 1: 7 2: $F very nearby 5: 1: 0 2: $F noisemaker: avalanche of sand finalmsg: The hiss of flowing sand is almost imperceptible now. check: 3696 entity: staircase verb: hiss initmsg: 1: You hear the hiss of flowing sand. 2: There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! sound_channel: 29 dur_short: 7750 props: feat_tile: dngn_portal_ossuary_gone floor: expired_portal high: 775 low: 775 high_short: 77 single_timed: true entity: staircase turns: 775 low_short: 77 disappear: The hiss of flowing sand is gone. }}}} >>>>>>>>>>>>>>>>>>>>>>