Dungeon Crawl Stone Soup version 0.33-a0-390-g2aa0d2bae1 (webtiles) character file. Game seed: 16771022663696226348 15 LAYA the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Nov 16, 2024. Slain by Terence ... wielding a +0 mace of draining (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:47 (715 turns). LAYA the Magician (Djinni Conjurer) Turns: 715, Time: 00:00:47 Health: -1/21 AC: 4 Str: 6 XL: 2 Next: 65% Gold: 77 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ b - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +2 hat (worn) Scrolls c - 2 scrolls of blinking {unknown} h - a scroll of amnesia {unknown} Potions d - a potion of enlightenment {unknown} e - a potion of brilliance {unknown} f - a potion of mutation {unknown} g - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found an arbalest. There is a stone staircase leading up here. Unknown command. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 69 gold pieces (gained 6). You now have 77 gold pieces (gained 8). h - a scroll labelled OMMEEVEOCAJ You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Veteran comes into view. He is wielding a +0 mace of draining. The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace of draining and wearing a +0 chain mail (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace of draining. Unknown command. The searing ray hits Terence. Terence is moderately wounded. Terence hits you but does no damage. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace of draining! You die... Terence says, "Finally, peace and quiet." ########### #.......@.# #######.#######@# #.....#.# .# ###.##..#.### .# .........>..# .# ###.#...#.#.# ###.# ........#...# ..... ###.#.....####.#### ................# You could see Terence. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 709 | D:2 | Noticed Terence 715 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring D:2: layout_basic, minmay_split_cup_large, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 26 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 714 | 664 | 50 | 0 | 595 | 2 | 357.0 | Dungeon | 714 | 664 | 50 | 0 | 595 | 2 | 357.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 657 daAuts D:2: 57 daAuts