Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 16423677813553508572 773 LAYA the Magician (level 8, -2/50 HPs) Began as a Djinni Conjurer on Nov 21, 2024. Killed from afar by an acid dragon (17 damage) ... with a splash of acid ... on level 5 of the Dungeon. The game lasted 00:04:53 (3800 turns). LAYA the Magician (Djinni Conjurer) Turns: 3800, Time: 00:04:54 Health: -2/50 AC: 4 Str: 6 XL: 8 Next: 9% Gold: 246 EV: 11 Int: 24 God: SH: 0 Dex: 12 rFire + + . j - +10 whip "Nofy" {vamp, rN+ Int+2} rCold x . . (no shield) rNeg + . . a - +0 robe rPois ∞ g - +0 helmet rElec . v - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons j - the +10 whip "Nofy" (weapon) {vamp, rN+ Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Missiles x - a curare-tipped dart y - a throwing net Armour a - a +0 robe (worn) g - a +0 helmet (worn) o - the +0 leather armour "Ram Xih" {Harm rF+ rN+ Str-3} (You took it off a goblin on level 3 of the Dungeon) Str-3: It affects your strength (-3). rF+: It protects you from fire. rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. v - a +0 cloak (worn) Scrolls c - 4 scrolls of blinking {unknown} d - a scroll of immolation {unknown} h - a scroll of revelation {unknown} i - 3 scrolls of enchant weapon {unknown} m - a scroll of poison {unknown} p - a scroll of enchant armour {unknown} q - a scroll of fear {unknown} s - a scroll of amnesia {unknown} u - a scroll of summoning w - a scroll of noise Potions b - 2 potions of curing {unknown} f - a potion of magic {unknown} k - a potion of enlightenment {unknown} l - 3 potions of heal wounds r - a potion of might t - a potion of haste Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 7.2 Spellcasting + Level 7.2 Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Forgecraft + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d53% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Mercury Vapours Alch/Air 86% N/A 1% 2 g - Ensorcelled Hibernat Hex/Ice 86% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. You reach down and open the large door. There is a large open door here. An acid dragon comes into view. No target in view! No target in view! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (wandering, hasn't noticed you, 82% to hit) The searing ray hits the acid dragon. The acid dragon is moderately wounded. The acid dragon roars! (Press . to maintain the ray.) You hear an angry hiss. You stop channelling your searing ray. A scorpion comes into view. The acid dragon bites you! The acid dragon claws you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The acid dragon bites you. The acid dragon claws you. Unknown command. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the acid dragon! The acid dragon is almost dead. You hear an angry hiss. The acid dragon bites you but does no damage. The acid dragon claws you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The acid dragon spits acid at you. The splash of acid hits you! You die... #.......# #≈§§§≈≈....≈≈≈≈ #.......# #§§≈≈§§§..§≈§§≈ #.......# #§§≈§≈≈§...§§§≈ .......####≈.≈≈§§....≈≈≈≈ .......##.#≈............ #......#..'............. #......<..'........?.... ##......###≈............ #...>### #≈.§≈≈@....≈≈≈ #.#### #≈.§§§≈D...≈§§ .... #≈.§§≈≈....≈§§ ##.# #≈.≈§≈§..s.§§§ #+# #§.§§....§§§§§ #≈≈≈≈≈≈≈..≈≈≈≈ ########'§#### ... You could see an acid dragon (catching breath) and a scorpion. Vanquished Creatures An ice beast (D:5) 2 phantoms A scorpion (D:5) A howler monkey (D:5) A hound (D:4) A bombardier beetle (D:3) An orc priest (D:5) A sleepcap (D:5) An iguana (D:5) 2 orc wizards 9 adders A white imp (D:5) 2 ufetubi (D:5) 5 dart slugs 3 ribbon worms 18 orcs 7 ball pythons 6 bats 7 endoplasms 4 giant cockroaches 12 goblins 3 hobgoblins 4 jackals (D:3) 3 quokkas 3 training dummies (D:4) 5 frilled lizards 13 kobolds 3 rats 120 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 406 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 406 | D:1 | Learned a level 1 spell: Kiss of Death 870 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1196 | D:2 | Identified the +10 whip "Nofy" {vamp, rN+ Int+2} 1466 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1466 | D:2 | Learned a level 2 spell: Mercury Vapours 1692 | D:3 | Reached skill level 5 in Spellcasting 1692 | D:3 | Reached skill level 5 in Conjurations 1692 | D:3 | Reached skill level 5 in Hexes 1692 | D:3 | Reached skill level 5 in Summonings 1692 | D:3 | Reached skill level 5 in Necromancy 1692 | D:3 | Reached skill level 5 in Translocations 1692 | D:3 | Reached skill level 5 in Forgecraft 1692 | D:3 | Reached skill level 5 in Fire Magic 1692 | D:3 | Reached skill level 5 in Ice Magic 1692 | D:3 | Reached skill level 5 in Air Magic 1692 | D:3 | Reached skill level 5 in Earth Magic 1692 | D:3 | Reached skill level 5 in Alchemy 1809 | D:3 | Identified the +0 leather armour "Ram Xih" {Harm rF+ rN+ | Str-3} 1951 | D:3 | Found a glowing silver altar of Zin. 2093 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 2966 | D:4 | Found Totaege's Firing Range. 3272 | D:4 | Reached XP level 7. HP: 45/45 MP: 0/0 3272 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3323 | D:5 | Entered Level 5 of the Dungeon 3636 | D:5 | Reached XP level 8. HP: 15/50 MP: 0/0 3800 | D:5 | Killed from afar by an acid dragon Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross, kennysheep_doodads D:2: layout_basic, st_stairs_3, hangedman_decor_points, grunt_decor_cap D:3: layout_rooms, lemuel_crystal_altar D:4: layout_loops_corners, corexii_shack, nicolae_shop_firing_range D:5: layout_basic, kennysheep_dice Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Forgecraft | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | | 22 | 58 || 80 Cast: Magic Dart | 60 | 95 | || 155 Searing Ray | | 9 | 6 || 15 Mercury Vapours | | 1 | || 1 Iskenderun's Myst | | | 8 || 8 Use: Scroll | | | 6 || 6 Armour: Robe | 2 | 19 | 39 || 60 Dodge: Dodged | 5 | 20 | 28 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3807 | 3605 | 202 | 0 | 3014 | 5 | 761.4 | Dungeon | 3807 | 3605 | 202 | 0 | 3014 | 5 | 761.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1278 daAuts D:1: 852 daAuts D:2: 716 daAuts D:3: 576 daAuts D:5: 383 daAuts