LAYA Level 1 of the Dungeon [Shop] Haboizim's Weapon Boutique a +0 spear (42 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 whip (35 gold) a +0 spear (42 gold) a +2 scimitar of venom (235 gold) a +0 dagger (28 gold) (0, 0, D:1) a hobgoblin skeleton (1, 0, D:1) a +0 club (2, 10, D:1) a beast talisman (4, -11, D:1) a +0 club (5, 21, D:1) a frilled lizard corpse (skeletalised by now) (7, -18, D:1) a +0 ring mail (11, 20, D:1) a bat corpse (skeletalised by now) (12, -17, D:1) a hobgoblin skeleton (12, -2, D:1) 6 stones (15, -10, D:1) a staff of air (21, 6, D:1) a +0 club a gnoll skeleton (21, 18, D:1) a +0 dagger a frilled lizard skeleton (22, 19, D:1) a +0 ring mail (23, -19, D:1) a +0 dagger (23, -17, D:1) a +0 shortbow (25, -16, D:1) a +0 short sword (25, -15, D:1) a jackal skeleton (30, 12, D:1) a +2 heavy flail (38, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (39, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xeuzeugh's Antique Armour Emporium the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (2493 gold) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +1 hat (286 gold) a +1 chain mail of poison resistance (351 gold) an orb of wrath (338 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) (0, 0, D:2) a +0 dagger a +0 dagger 4 stones a goblin corpse (skeletalised by now) (8, 14, D:2) a rat corpse (skeletalised by now) (17, 12, D:2) a rat skeleton (19, 29, D:2) a rat corpse (skeletalised by now) (21, -5, D:2) a hobgoblin skeleton (22, -6, D:2) a +0 club a kobold skeleton (22, -5, D:2) a +0 club (25, 1, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (31, 8, D:2) 3 stones (32, -14, D:2) a +0 short sword a kobold corpse (skeletalised by now) (36, 22, D:2) a bat corpse (skeletalised by now) (38, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 3, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 flail (1, 0, D:3) a +0 whip (2, 0, D:3) a +0 spear a gnoll corpse (skeletalised by now) (3, -36, D:3) a +2 short sword of protection a +0 scale mail (3, -35, D:3) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (3, 3, D:3) a +0 leather armour (4, -33, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (5, -34, D:3) a +0 short sword an orc corpse (skeletalised by now) (5, 0, D:3) a +0 ring mail (9, -37, D:3) a bat corpse (skeletalised by now) (12, -10, D:3) a +0 robe (15, 0, D:3) a +0 club (15, 1, D:3) a frilled lizard corpse a hobgoblin corpse (17, -23, D:3) a +0 dagger 2 stones (18, -35, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, -34, D:3) a +0 club an orc corpse (skeletalised by now) (33, -12, D:3) a potion of lignification (33, -6, D:3) a +0 club (34, -14, D:3) a scroll of identify (35, -12, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (35, -9, D:3) a +0 whip a +0 whip an orc corpse a gnoll corpse (36, -14, D:3) a potion of berserk rage (37, -12, D:3) a scroll of butterflies (46, -10, D:3) a +0 short sword