Dungeon Crawl Stone Soup version 0.33-a0-1069-g13e890bdef (webtiles) character file. Game seed: 4970079113159936229 106 LAYA the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Mar 10, 2025. Slain by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:01:51 (2976 turns). LAYA the Magician (Djinni Conjurer) Turns: 2976, Time: 00:01:52 Health: 0/35 AC: 3 Str: 8 XL: 5 Next: 10% Gold: 134 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - scarf {shadows} rCorr . k - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a scarf of shadows (worn) k - a +0 pair of gloves (worn) Scrolls b - a scroll of silence {unknown} d - a scroll of butterflies g - a scroll of immolation {unknown} h - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of fog {unknown} Potions e - a potion of brilliance f - a potion of haste j - a potion of heal wounds {unknown} l - a potion of invisibility {unknown} p - a potion of lignification Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting + Level 4.8 Conjurations + Level 4.8 Hexes + Level 4.8 Summonings + Level 4.8 Necromancy + Level 4.8 Translocations + Level 4.8 Forgecraft + Level 4.8 Fire Magic + Level 4.8 Ice Magic + Level 4.8 Air Magic + Level 4.8 Earth Magic + Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Freeze Ice 96% 1d10 1% 1 f - Ensorcelled Hibernat Hex/Ice 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The power to cast Ensorcelled Hibernation wells up from within. Spell assigned to 'f'. The magic dart hits the quokka. You kill the quokka! You stop channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. HP restored. Found a rapier. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant spiked club. You see here a +0 rapier. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 90% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the ogre. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... .... ...##........## .#.. ............... .#.## .......##.#... . ....###..†...#..... .# .................# ..#. ..<..†...........##.... ....................... #..##.#......##........ #.##..#......###@...... #....#..##.###..O#####. #....#...### #..## #....#.### #.. #...##.# #.. #... ... ... .#.#.... .... ... You could see an ogre. Vanquished Creatures A hound (D:4) 2 adders A ribbon worm (D:3) A dart slug (D:3) An orc (D:2) 3 bats An endoplasm (D:2) A giant cockroach (D:2) 4 goblins 7 hobgoblins 4 jackals (D:3) 6 quokkas 7 ball pythons A frilled lizard (D:2) 6 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 207 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 434 | D:1 | Found Rugisch's Antique Armour Shoppe. 628 | D:1 | Reached XP level 3. HP: 14/25 MP: 0/0 628 | D:1 | Learned a level 1 spell: Freeze 1543 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1568 | D:2 | Found a stormy altar of Qazlal. 2923 | D:4 | Reached XP level 5. HP: 28/35 MP: 0/0 2923 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 2970 | D:4 | Noticed an ogre 2976 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, serial_shops, shop, corexii_leaking_fountain, serial_bayou_ford_a, minmay_split_cup_small D:2: layout_basic, basic_altar, minmay_misc_feat_columns, minmay_misc_feat_more_columns, chequers_serial_rivers_micro_a D:3: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a D:4: layout_cave_pools, zin_treasury, mainiacjoe_overflow_brackets, minivault_4, kennysheep_potato, uniq_pikel, uniq_sigmund, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Forgecraft | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 25 || 106 Searing Ray | | 4 || 4 Use: Scroll | | 4 || 4 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 6 | 1 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2973 | 2858 | 115 | 0 | 2625 | 4 | 743.2 | Dungeon | 2973 | 2858 | 115 | 0 | 2625 | 4 | 743.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1090 daAuts D:2: 926 daAuts D:1: 895 daAuts D:4: 60 daAuts