Dungeon Sprint DCSS version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 11652148207325175026 112 LAYA the Magician (level 5, -10/35 HPs) Began as a Djinni Conjurer on Apr 4, 2025. Was an Initiate of Makhleb. Mangled by a gnoll sergeant ... wielding a +4 vampiric spear (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:58 (254 turns). LAYA the Magician (Djinni Conjurer) Turns: 254, Time: 00:00:59 Health: -10/35 AC: 8 Str: 6 XL: 5 Next: 16% Gold: 0 EV: 11 Int: 22 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . h - +2 partisan (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . i - +0 cloak rCorr . j - +0 pair of gloves SInv . (no amulet) Will ..... k - +2 ring of protection Stlth ++ l - +2 ring of protection HPRegen 0.25/turn %: no teleportation, infuse magic (-11 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons h - a +2 partisan of venom (weapon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) j - a +0 pair of gloves (worn) Jewellery k - a +2 ring of protection (worn) l - a +2 ring of protection (worn) Wands g - a wand of quicksilver (10) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing c - 3 potions of heal wounds e - a potion of berserk rage Skills: + Level 3.0 Dodging - Level 2.1 Stealth * Level 7.4 Spellcasting * Level 7.4 Conjurations * Level 7.4 Hexes * Level 7.4 Summonings * Level 7.4 Necromancy * Level 7.4 Translocations * Level 7.4 Forgecraft * Level 7.4 Fire Magic * Level 7.4 Ice Magic * Level 7.4 Air Magic * Level 7.4 Earth Magic * Level 7.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 3% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 82% 3d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (unable to see you, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the yak. The yak is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre barely misses you. Unknown command. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The searing ray hits the yak. The yak is heavily wounded. The gnoll sergeant hits you from afar with a +4 vampiric spear! The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The searing ray hits the yak. The yak is heavily wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +4 vampiric spear! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ _______'!?)...[.@OjYo.yo ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a two-headed ogre (unable to see you), a yak (unable to see you), an orc warrior (unable to see you), a gnoll sergeant (unable to see you), a killer bee (unable to see you) and an orc wizard (unable to see you). Vanquished Creatures 2 hounds (D) A jelly (D) A gnoll (D) An ufetubus (D) A giant cockroach (D) A jackal (D) A frilled lizard (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 52 | D | Noticed a jelly 52 | D | Noticed a hound 52 | D | Noticed a hound 58 | D | Killed a jelly 59 | D | Reached skill level 5 in Spellcasting 59 | D | Reached skill level 5 in Conjurations 59 | D | Reached skill level 5 in Hexes 59 | D | Reached skill level 5 in Summonings 59 | D | Reached skill level 5 in Necromancy 59 | D | Reached skill level 5 in Translocations 59 | D | Reached skill level 5 in Forgecraft 59 | D | Reached skill level 5 in Fire Magic 59 | D | Reached skill level 5 in Ice Magic 59 | D | Reached skill level 5 in Air Magic 59 | D | Reached skill level 5 in Earth Magic 59 | D | Reached skill level 5 in Alchemy 59 | D | Reached XP level 2. HP: 10/21 MP: 0/0 59 | D | Reached XP level 3. HP: 12/25 MP: 0/0 59 | D | Learned a level 1 spell: Summon Small Mammal 62 | D | Reached XP level 4. HP: 11/31 MP: 0/0 62 | D | Reached XP level 5. HP: 12/35 MP: 0/0 62 | D | Learned a level 2 spell: Momentum Strike 186 | D | Found a roughly hewn altar of Beogh. 186 | D | Found a snail-covered altar of Cheibriados. 186 | D | Found a shadowy altar of Dithmenos. 186 | D | Found a white marble altar of Elyvilon. 186 | D | Found a blossoming altar of Fedhas. 186 | D | Found an opulent altar of Gozag. 187 | D | Found a hazy altar of Hepliaklqana. 188 | D | Found a viscous altar of Jiyva. 190 | D | Found a corrupted altar of Lugonu. 191 | D | Found a burning altar of Makhleb. 192 | D | Found a sparkling altar of Nemelex Xobeh. 193 | D | Found an iron altar of Okawaru. 194 | D | Found a stormy altar of Qazlal. 195 | D | Found a sacrificial altar of Ru. 197 | D | Found a bloodstained altar of Trog. 198 | D | Found a hide-covered altar of Uskayaw. 199 | D | Became a worshipper of Makhleb the Destroyer 201 | D | Found an ornate altar of the Wu Jian Council. 202 | D | Found a shimmering altar of Xom. 203 | D | Found a basalt altar of Yredelemnul. 204 | D | Found a glowing silver altar of Zin. 205 | D | Found a glowing golden altar of the Shining One. 249 | D | Noticed a two-headed ogre 249 | D | Noticed a yak 249 | D | Noticed an orc warrior 254 | D | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 7 | 7.4 Conjurations | 5 7 | 7.4 Hexes | 5 7 | 7.4 Summonings | 5 7 | 7.4 Necromancy | 5 7 | 7.4 Translocations | 5 7 | 7.4 Forgecraft | 5 7 | 7.4 Fire Magic | 5 7 | 7.4 Ice Magic | 5 7 | 7.4 Air Magic | 5 7 | 7.4 Earth Magic | 5 7 | 7.4 Alchemy | 5 7 | 7.4 Stealth | 2 | 2.1 Dodging | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 14 | || 14 Searing Ray | 1 | 2 || 3 Use: Potion | 1 | 1 || 2 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 5 | 2 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 148 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 0 | 148 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 231 daAuts