Dungeon Sprint DCSS version 0.33-a0-1283-gbf7406bced (webtiles) character file. Game seed: 9751034155827137704 166 LAYA the Thaumaturge (level 5, -3/35 HPs) Began as a Djinni Conjurer on Apr 6, 2025. Was an Initiate of Makhleb. Slain by a gnoll sergeant ... wielding a +5 trident of venom (20 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:08 (243 turns). LAYA the Thaumaturge (Djinni Conjurer) Turns: 243, Time: 00:01:08 Health: -3/35 AC: 3 Str: 7 XL: 5 Next: 76% Gold: 0 EV: 11 Int: 23 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . h - +2 scimitar "Grim" {flame, rElec Will+++ Str-2 Int-2} rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . i - +0 pair of gloves SInv . (no amulet) Will +++.. j - +3 ring of intelligence Stlth ++ k - +3 ring of strength HPRegen 0.25/turn %: no teleportation, infuse magic (-4 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons h - the +2 scimitar "Grim" (weapon) {flame, rElec Will+++ Str-2 Int-2} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery j - a +3 ring of intelligence (worn) k - a +3 ring of strength (worn) Wands g - a wand of iceblast (10) Scrolls f - 2 scrolls of blinking Potions b - 5 potions of curing d - 2 potions of heal wounds e - a potion of berserk rage Skills: + Level 2.4 Dodging - Level 1.5 Stealth * Level 8.6 Spellcasting * Level 8.6 Conjurations * Level 8.6 Hexes * Level 8.6 Summonings * Level 8.6 Necromancy * Level 8.6 Translocations * Level 8.6 Forgecraft * Level 8.6 Fire Magic * Level 8.6 Ice Magic * Level 8.6 Air Magic * Level 8.6 Earth Magic * Level 8.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Fulminant Prism Conj/Alch 24% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 (+2d51% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Mercury Arrow Conj/Alch 98% 2d10 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel stronger. k - a +3 ring of strength (worn) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Okay, then. Okay, then. Okay, then. As you open the door, it creaks loudly! A shadowghast, a gnoll sergeant, an orc warrior, 2 kobolds and a wyvern come into view. The gnoll sergeant is wielding a +5 trident of venom. A kobold demonologist is wielding a +0 dagger and wearing a +2 robe of fire resistance. A kobold brigand is wielding a +0 dagger and quivering curare-tipped darts. The gnoll sergeant shouts! The orc warrior shouts! The kobold demonologist shouts! You fade into invisibility! The gnoll sergeant hits you from afar with a +5 trident of venom! The shadowghast claws you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadowghast (83% to hit) You focus your ray upon the shadowghast. The searing ray hits the shadowghast! The shadowghast is moderately damaged. The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The kobold brigand shouts! The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The gnoll sergeant hits you from afar with a +5 trident of venom!! Ouch! That really hurt! You die... ▓!▓ ▓?▓ ▓)▓ ▓.▓ ▓.▓ ▓[▓ ▓[▓ ▓.▓ ▓@▓ ▓{▓ ▓j▓ ▓o▓ ▓K▓ ▓.▓ ▓k▓ ▓K▓ You could see a kobold demonologist (unable to see you), an orc warrior (unable to see you), a wyvern (wandering, unable to see you), a kobold brigand (wandering, unable to see you) and a gnoll sergeant (unable to see you). Vanquished Creatures A phantom (D) A hound (D) A jelly (D) An iguana (D) An orc (D) A goblin (D) A quokka (D) A bat (D) A kobold (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D | Noticed a jelly 56 | D | Noticed a hound 56 | D | Noticed an iguana 56 | D | Noticed a phantom 61 | D | Killed a jelly 62 | D | Reached skill level 5 in Spellcasting 62 | D | Reached skill level 5 in Conjurations 62 | D | Reached skill level 5 in Hexes 62 | D | Reached skill level 5 in Summonings 62 | D | Reached skill level 5 in Necromancy 62 | D | Reached skill level 5 in Translocations 62 | D | Reached skill level 5 in Forgecraft 62 | D | Reached skill level 5 in Fire Magic 62 | D | Reached skill level 5 in Ice Magic 62 | D | Reached skill level 5 in Air Magic 62 | D | Reached skill level 5 in Earth Magic 62 | D | Reached skill level 5 in Alchemy 62 | D | Reached XP level 2. HP: 4/21 MP: 0/0 62 | D | Reached XP level 3. HP: 5/25 MP: 0/0 62 | D | Learned a level 1 spell: Summon Small Mammal 65 | D | Reached XP level 4. HP: 14/31 MP: 0/0 68 | D | Killed a phantom 69 | D | Reached XP level 5. HP: 11/35 MP: 0/0 69 | D | Learned a level 2 spell: Mercury Arrow 182 | D | Found a roughly hewn altar of Beogh. 182 | D | Found a snail-covered altar of Cheibriados. 182 | D | Found a shadowy altar of Dithmenos. 182 | D | Found a white marble altar of Elyvilon. 182 | D | Found a blossoming altar of Fedhas. 182 | D | Found an opulent altar of Gozag. 183 | D | Found a hazy altar of Hepliaklqana. 184 | D | Found a viscous altar of Jiyva. 186 | D | Found a corrupted altar of Lugonu. 187 | D | Found a burning altar of Makhleb. 188 | D | Found a sparkling altar of Nemelex Xobeh. 189 | D | Found an iron altar of Okawaru. 190 | D | Found a stormy altar of Qazlal. 191 | D | Found a sacrificial altar of Ru. 193 | D | Found a bloodstained altar of Trog. 194 | D | Found a hide-covered altar of Uskayaw. 195 | D | Became a worshipper of Makhleb the Destroyer 197 | D | Found an ornate altar of the Wu Jian Council. 198 | D | Found a shimmering altar of Xom. 199 | D | Found a basalt altar of Yredelemnul. 200 | D | Found a glowing silver altar of Zin. 201 | D | Found a glowing golden altar of the Shining One. 219 | D | Got the +2 scimitar "Grim" {flame, rElec Will+++ Str-2 | Int-2} 241 | D | Noticed a shadowghast 241 | D | Noticed an orc warrior 241 | D | Noticed a kobold demonologist 241 | D | Noticed a wyvern 241 | D | Noticed a kobold brigand 243 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 6 8 | 8.6 Conjurations | 5 6 8 | 8.6 Hexes | 5 6 8 | 8.6 Summonings | 5 6 8 | 8.6 Necromancy | 5 6 8 | 8.6 Translocations | 5 6 8 | 8.6 Forgecraft | 5 6 8 | 8.6 Fire Magic | 5 6 8 | 8.6 Ice Magic | 5 6 8 | 8.6 Air Magic | 5 6 8 | 8.6 Earth Magic | 5 6 8 | 8.6 Alchemy | 5 6 8 | 8.6 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | || 13 Searing Ray | 1 | 2 || 3 Use: Potion | 2 | 1 || 3 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 221 | 0 | 0 | 144 | 1 | 221.0 | Dungeon | 221 | 221 | 0 | 0 | 144 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 221 daAuts