Dungeon Sprint DCSS version 0.33-a0-1301-gdd9937bba7 (webtiles) character file. Game seed: 13238535527256595874 7 LAYA the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Apr 7, 2025. Slain by a scorpion (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (62 turns). LAYA the Magician (Djinni Conjurer) Turns: 62, Time: 00:00:15 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 5% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-2 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds e - a potion of berserk rage Skills: * Level 0.4 Armour + Level 2.2 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre is moderately wounded. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The searing ray hits the sleepcap. The sleepcap is lightly damaged. (Press . to maintain the ray.) The scorpion stings you. Unknown command. The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap! The sleepcap is heavily damaged. The scorpion stings you. Unknown command. The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. The scorpion stings you. Unknown command. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the sleepcap! The sleepcap is severely damaged. The searing ray hits the sleepcap. The sleepcap is severely damaged. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The scorpion stings you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...))...@sOffh.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, 2 sleepcaps, a scorpion and a jackal. Vanquished Creatures 5 goblins (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D | Reached XP level 2. HP: 12/21 MP: 0/0 57 | D | Noticed a scorpion 57 | D | Noticed an ogre 62 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Armour | | 0.4 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 8 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 48 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 48 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 61 daAuts