Dungeon Sprint DCSS version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 16802369527049852267 42 LAYA the Magician (level 3, -4/25 HPs) Began as a Djinni Conjurer on Apr 9, 2025. Shot with an arrow by a centaur (14 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:26 (75 turns). LAYA the Magician (Djinni Conjurer) Turns: 75, Time: 00:00:27 Health: -4/25 AC: 2 Str: 6 XL: 3 Next: 77% Gold: 0 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: no teleportation, infuse magic (-5 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions c - a potion of heal wounds e - a potion of berserk rage Skills: + Level 2.9 Dodging - Level 1.5 Stealth + Level 5.9 Spellcasting + Level 5.9 Conjurations + Level 5.9 Hexes + Level 5.9 Summonings + Level 5.9 Necromancy + Level 5.9 Translocations + Level 5.9 Forgecraft + Level 5.9 Fire Magic + Level 5.9 Ice Magic + Level 5.9 Air Magic + Level 5.9 Earth Magic + Level 5.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 9% 4 d - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 e - Poisonous Vapours Alch/Air 100% 1d5 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill increases to level 5! Your Hexes skill increases to level 5! Your Summonings skill increases to level 5! Your Necromancy skill increases to level 5! Your Translocations skill increases to level 5! Your Forgecraft skill increases to level 5! Your Fire Magic skill increases to level 5! Your Ice Magic skill increases to level 5! Your Air Magic skill increases to level 5! Your Earth Magic skill increases to level 5! Your Alchemy skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Poisonous Vapours wells up from within. Spell assigned to 'e'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (71% to hit) You focus your ray upon the hound. The searing ray hits the hound! The hound is severely wounded. The searing ray hits the centaur! The centaur is moderately wounded. The searing ray misses the orc. (Press . to maintain the ray.) Unknown command. The searing ray hits the hound. You kill the hound! The searing ray hits the centaur. The centaur is heavily wounded. The searing ray hits the orc. The orc is heavily wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +..So.c†@...)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, an adder and an orc. Vanquished Creatures A bombardier beetle (D) A hound (D) A goblin (D) A frilled lizard (D) 3 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 57 | D | Noticed a centaur 57 | D | Noticed a hound 57 | D | Noticed a bombardier beetle 73 | D | Killed a bombardier beetle 74 | D | Reached skill level 5 in Spellcasting 74 | D | Reached skill level 5 in Conjurations 74 | D | Reached skill level 5 in Hexes 74 | D | Reached skill level 5 in Summonings 74 | D | Reached skill level 5 in Necromancy 74 | D | Reached skill level 5 in Translocations 74 | D | Reached skill level 5 in Forgecraft 74 | D | Reached skill level 5 in Fire Magic 74 | D | Reached skill level 5 in Ice Magic 74 | D | Reached skill level 5 in Air Magic 74 | D | Reached skill level 5 in Earth Magic 74 | D | Reached skill level 5 in Alchemy 74 | D | Reached XP level 2. HP: 11/21 MP: 0/0 74 | D | Reached XP level 3. HP: 13/25 MP: 0/0 74 | D | Learned a level 1 spell: Poisonous Vapours 75 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.9 Conjurations | 5 | 5.9 Hexes | 5 | 5.9 Summonings | 5 | 5.9 Necromancy | 5 | 5.9 Translocations | 5 | 5.9 Forgecraft | 5 | 5.9 Fire Magic | 5 | 5.9 Ice Magic | 5 | 5.9 Air Magic | 5 | 5.9 Earth Magic | 5 | 5.9 Alchemy | 5 | 5.9 Dodging | | 2.9 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 38 | 3 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 38 | 3 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 68 daAuts