Dungeon Crawl Stone Soup version 0.35-a0-71-g137d089076 (webtiles) character file. Game seed: 6107811893992685432 49 LAYA the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Feb 22, 2026. Killed from afar by an orc wizard (11 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:01:33 (1660 turns). LAYA the Magician (Djinni Conjurer) Turns: 1660, Time: 00:01:34 Health: -2/31 AC: 2 Str: 6 XL: 4 Next: 1% Gold: 112 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of wizardry Stlth ++ (no ring) HPRegen 0.25/turn %: wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons d - a +1 sling of electrocution Armour a - a +0 robe (worn) c - a +0 hat (worn) Jewellery b - a ring of wizardry (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions d - a potion of enlightenment {unknown} h - 2 potions of haste j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 9% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 9% 4 e - Kinetic Grapnel Frge 88% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and quivering boomerangs (heavily wounded, 78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (severely wounded, 78% to hit) You focus your ray upon the orc. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You have reached level 4! You feel clever. You stop channelling your searing ray. Your magical contamination has completely faded away. You encounter an orc wizard. It is wielding a +2 dagger of venom. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (wandering, hasn't noticed you, 72% to hit) You miscast Searing Ray. Nothing appears to happen. The orc wizard shouts! The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 falchion. The orc wizard points at you and mumbles some strange words. The magic dart hits you! You die... ###### #....### #@.....# #.)#...## #<.o..... #...o)##...## #..##.. ..... #. ###. ##.. # o# . # You could see an orc wizard and an orc. Vanquished Creatures An adder (D:3) 2 dart slugs (D:2) 3 orcs (D:3) 5 hobgoblins (D:1) 4 quokkas 6 ball pythons 3 bats 2 endoplasms 3 frilled lizards 5 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LAYA the Djinni Conjurer began the quest for the Orb. 0 | D:1 | LAYA set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 223 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 890 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 890 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1651 | D:3 | Reached XP level 4. HP: 15/31 MP: 0/0 1660 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring D:2: layout_loops_ring D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | || 80 Searing Ray | 4 | || 4 Read: Identify | 2 | || 2 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1659 | 1574 | 85 | 60 | 1343 | 3 | 553.0 | Dungeon | 1659 | 1574 | 85 | 60 | 1343 | 3 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 828 daAuts D:1: 807 daAuts D:3: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+