Dungeon Crawl Stone Soup version 0.33-a0-1195-gbd1523b72e (webtiles) character file. Game seed: 942994655751302576 22 LON the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Apr 3, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (652 turns). LON the Conjurer (Demigod Conjurer) Turns: 652, Time: 00:01:14 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 51% Magic: 0/8 EV: 11 Int: 20 God: Gold: 66 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - 4 scrolls of identify {unknown} e - a scroll of noise {unknown} f - a scroll of teleportation {unknown} Potions b - a potion of magic g - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History * * * LOW HITPOINT WARNING * * * Things that are here: 11 gold pieces; a jackal corpse The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal misses you. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you. You die... .##.# ###.# .##÷## #.# #.. .##..# #.# .. .###.## #.### .. ## #..####.... .### ##..##.)... ...# #####....#######...# #........#.........# #.....#..#.####@...# ###......#†####h...+ #.#.#.##.....##....# #........#+#.$.).### #.#.##.......#.....# #.#..........#.....# # #####........)...# ............#### ##.........># You could see a jackal. Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LON the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 275 | D:1 | You fall into a shaft and drop 1 floor! 353 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/8 356 | D:1 | Learned a level 2 spell: Searing Ray 649 | D:1 | HP: 1/20 [jackal (2)] 652 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, minmay_split_cup_large D:2: layout_basic, basic_altar, grunt_decor_cap, minmay_cut_off, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 37 Punch || 1 Cast: Magic Dart || 40 Searing Ray || 1 Armour: Robe || 43 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 650 | 650 | 0 | 0 | 516 | 2 | 325.0 | Dungeon | 650 | 650 | 0 | 0 | 516 | 2 | 325.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 644 daAuts D:2: 5 daAuts