LON Level 1 of the Dungeon (3, -6, D:1) a potion of curing (10, -40, D:1) a +0 short sword (10, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -39, D:1) 3 stones (13, -9, D:1) a +0 club a +0 helmet (13, 3, D:1) a +0 hand axe (16, -8, D:1) a +0 whip 4 stones a kobold skeleton (22, -41, D:1) a rat skeleton (39, -24, D:1) a jackal skeleton a ball python skeleton (40, -52, D:1) a +0 whip 3 stones (43, -28, D:1) a +0 barding of fire resistance (45, -7, D:1) a +0 dagger (48, -5, D:1) an inkwell talisman (53, 8, D:1) 3 stones (55, -20, D:1) a rat corpse (skeletalised by now) (55, 5, D:1) the inkwell talisman of Inference {Rampage} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. (56, -5, D:1) a potion of mutation (57, -16, D:1) a ball python corpse (skeletalised by now) (57, -14, D:1) a +0 dagger (60, -8, D:1) a +0 leather armour (61, 1, D:1) a +0 hand axe Level 2 of the Dungeon (8, -9, D:2) a quokka corpse (skeletalised by now) (8, -7, D:2) a potion of haste (15, -21, D:2) a bat skeleton a rat skeleton (15, -19, D:2) a +0 hand axe (15, 8, D:2) a potion of heal wounds (17, -21, D:2) a +1 heavy sling (19, -25, D:2) a +0 dagger (19, 10, D:2) a ball python skeleton (27, 11, D:2) 8 stones (30, 12, D:2) a +0 sling (35, 14, D:2) 5 stones (38, -16, D:2) 2 poisoned darts (39, 21, D:2) a frilled lizard corpse (41, -14, D:2) 2 potions of haste (44, -1, D:2) a +0 dagger (47, -10, D:2) a +0 falchion (52, -24, D:2) a +0 chain mail (52, 11, D:2) a hobgoblin corpse (skeletalised by now) (53, -17, D:2) 4 stones (58, -21, D:2) a +0 whip (58, -14, D:2) 8 stones (60, -27, D:2) a ball python corpse (skeletalised by now) (62, -12, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon