LON Level 1 of the Dungeon (2, 43, D:1) a rat skeleton (9, 38, D:1) a +0 short sword (14, 2, D:1) a potion of curing (15, -3, D:1) a hobgoblin corpse (skeletalised by now) (15, 0, D:1) 3 stones (16, 13, D:1) a +0 spear (19, 14, D:1) a jackal skeleton (21, 14, D:1) a jackal skeleton (24, 24, D:1) a +0 hand axe (31, 0, D:1) 6 stones (38, 4, D:1) a +0 robe (39, -5, D:1) a bat skeleton (41, 25, D:1) 6 stones (45, 11, D:1) a potion of lignification (46, 6, D:1) a quokka skeleton (47, 7, D:1) a +0 club (50, 5, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a jackal skeleton Level 2 of the Dungeon (1, 46, D:2) a potion of resistance (2, 24, D:2) a +0 club a goblin corpse (skeletalised by now) (4, 39, D:2) a bat skeleton (5, 15, D:2) an adder corpse (skeletalised by now) (5, 37, D:2) a potion of mutation (7, 47, D:2) a +0 robe (9, -1, D:2) a +0 club (12, -2, D:2) 4 stones (21, 33, D:2) a +0 dagger (26, 7, D:2) a +0 dagger (26, 9, D:2) 2 potions of curing (30, 8, D:2) 2 poisoned darts (30, 15, D:2) a rat corpse (skeletalised by now) (31, 32, D:2) 6 stones (33, 18, D:2) a potion of heal wounds (41, 32, D:2) a scroll of identify