Dungeon Crawl Stone Soup version 0.35-a0-438-gd14a962eff (webtiles) character file. Game seed: 4678112487974299973 69 Learncold the Trooper (level 4, -5/38 HPs) Began as a Formicid Fighter on June 2, 2026. Slain by an ogre ... wielding a +0 giant club (24 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (1663 turns). Learncold the Trooper (Formicid Fighter) Turns: 1663, Time: 00:02:22 Health: -5/38 AC: 6 Str: 23 XL: 4 Next: 42% Magic: 4/4 EV: 8 Int: 7 God: Gold: 121 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of magic regeneration Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.49/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 throwing nets f - 3 poisoned darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery e - an amulet of magic regeneration (worn) Scrolls c - a scroll of vulnerability {unknown} p - a scroll of poison e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} d - a scroll of revelation {unknown} m - a scroll of blinking {unknown} Potions m - 2 potions of might f - a potion of berserk rage {unknown} j - 2 potions of haste {unknown} k - a potion of mutation {unknown} l - 3 potions of curing {unknown} Skills: + Level 4.4 Fighting + Level 3.3 Axes - Level 3.2 Armour - Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You block the bat's attack. You hear the rusting of a distant drain. The bat closely misses you. The bat hits you but does no damage. There is an escape hatch in the ceiling here. The bat barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. Done exploring. Search for what [Enter for "."]? . There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You block the bat's attack. There is a stone staircase leading up here. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The ogre hits you with a +0 giant club! You closely miss the ogre. You closely miss the frilled lizard. The bat barely misses you. You block the frilled lizard's attack. You block the ogre's attack. You completely miss the ogre. You barely miss the frilled lizard. You hit the bat. You kill the bat! The frilled lizard bites you but does no damage. You slash the ogre! The ogre is moderately wounded. You hit the frilled lizard. The frilled lizard bites you but does no damage. The ogre hits you with a +0 giant club! The frilled lizard closely misses you. You slash the ogre! The ogre is heavily wounded. You slash the frilled lizard! You kill the frilled lizard! You block the ogre's attack. You slash the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .....# .... .#.## .....# #......##.. .....# #.........# ..[..## ##.......### ......####........# ..................# ..................# ................†.# ...[............@.# ......†.......).O.# ..................# ........#.........# ##########...<....# # #........# # #........# # ########## # You could see an ogre. Vanquished Creatures Jessica (D:2) An adder (D:2) 3 orcs 6 endoplasms A hobgoblin (D:1) A quokka (D:1) 6 ball pythons 6 bats 3 frilled lizards 3 goblins 3 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Learncold the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 296 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 873 | D:2 | Encountered Jessica 889 | D:2 | Reached XP level 3. HP: 24/30 MP: 3/3 912 | D:2 | Killed Jessica 913 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1602 | D:3 | Encountered an ogre 1663 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_corners D:2: layout_rooms, uniq_jessica D:3: layout_basic, lightli_sewer_entry_pipes, kennysheep_decorative_pillar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.4 Axes | 3 | 3.3 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 48 | 38 || 86 Melee: War axe | 52 | 45 || 97 Read: Poison | | 1 || 1 Armour: Scale mail | 41 | 42 || 83 Dodge: Dodged | 19 | 26 || 45 Block: Buckler | 9 | 9 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1702 | 1593 | 109 | 124 | 1102 | 3 | 567.3 | Dungeon | 1702 | 1593 | 109 | 124 | 1102 | 3 | 567.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 885 daAuts D:2: 710 daAuts D:3: 106 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+