Dungeon Crawl Stone Soup version 0.35-a0-475-gf2f6b638ed (webtiles) character file. Game seed: 14848019298393692946 24 Learncold the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on June 8, 2026. Slain by Terence ... wielding a +0 trident (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (1224 turns). Learncold the Conjurer (Deep Elf Conjurer) Turns: 1224, Time: 00:01:54 Health: -5/15 AC: 3 Str: 4 XL: 2 Next: 79% Magic: 2/8 EV: 11 Int: 22 God: Gold: 45 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Missiles d - 2 silver javelins Armour a - a +0 robe (worn) c - a +0 cloak (worn) Magical Staves e - a staff of air Scrolls c - a scroll of silence {unknown} d - a scroll of identify {unknown} w - 2 scrolls of enchant weapon h - 2 scrolls of teleportation {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 7% 2 Construct Spike Launche Frge 6% 2d3 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Rending Blade Conj/Frge 14% 2d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence misses you. Terence attacks as he pursues you! Terence closely misses you. The magic dart hits Terence! Terence is almost dead. Terence barely misses you. Terence bares his teeth. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. The magic dart hits Terence but does no damage. Terence is almost dead. Terence closely misses you. Terence screams, "I want to be left alone!" Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.# ############ #.# #.# #.# #.# #.# #.##### #.....##### #####@.@..# #####.# #.. #.# #.. #.# #.# #.# #.# #.# #:# #.# #.# #######.####.## ..............# You could see Terence. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 10 ball pythons 4 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Learncold the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 416 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 423 | D:1 | Learned a level 2 spell: Searing Ray 1182 | D:2 | Encountered Terence 1224 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic D:2: layout_loops_ring, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 57 Read: Enchant weapon || 1 Armour: Robe || 7 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1225 | 1202 | 23 | 0 | 1040 | 2 | 612.5 | Dungeon | 1225 | 1202 | 23 | 0 | 1040 | 2 | 612.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1058 daAuts D:2: 166 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+