Dungeon Crawl Stone Soup version 0.35-a0-477-gf82e3c0534 (webtiles) character file. Game seed: 9915233534276452747 90 Learncold the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on June 9, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1231 turns). Learncold the Conjurer (Deep Elf Conjurer) Turns: 1231, Time: 00:03:28 Health: -5/24 AC: 2 Str: 4 XL: 4 Next: 32% Magic: 8/12 EV: 11 Int: 25 God: Gold: 77 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 6 boomerangs Armour a - a +0 robe (worn) e - the +1 leather armour "Pasugots" {+Blink rPois} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. Jewellery c - an amulet of dissipation Scrolls c - 8 scrolls of noise {unknown} d - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} l - a scroll of revelation {unknown} Potions f - a potion of berserk rage {unknown} j - 2 potions of heal wounds {unknown} k - 2 potions of brilliance {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You feel off-balance for a moment. You are magically locked in place. Terence screams, "Get out, before I make you get out!" Terence hits you with a +0 mace! You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Magic courses through your body. Terence barely misses you. Casting: Iskenderun's Mystic Blast (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (moderately wounded, 89% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You are no longer firmly anchored in space. You are able to move again. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is almost dead. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. Terence barely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 mace. You die... Terence says, "Finally, peace and quiet." ## #. #.# #........ .# #.. #.# #.###.### '# #.####.###.#...# .# #..............# ## #........#<....# †# ##...#...##....# ## #..#<#........# .# #...#...##....#### ## #.......##@....... #.......##@####### ####..#...)......# ####### ##.#......K...# ..)...# #.#..........# .####.# ..............# ....#.# ##.................. ğ.#.#.# #.#...........g.### ..#.#.# #.#.............# You could see Terence. Vanquished Creatures 4 gnolls (D:2) 3 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 8 hobgoblins 3 jackals (D:1) 2 quokkas 4 ball pythons 2 bats (D:2) 4 frilled lizards 9 goblins 6 kobolds 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Learncold the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 253 | D:1 | Learned a level 2 spell: Searing Ray 439 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 793 | D:2 | Encountered Terence 940 | D:2 | Identified the +1 leather armour "Pasugots" {+Blink rPois} 994 | D:2 | Reached skill level 5 in Conjurations 998 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1153 | D:2 | Learned a level 4 spell: Fulminant Prism 1158 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1229 | D:2 | HP: 1/24 [Terence/+0 mace (6)] 1231 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_pentomino_q2 D:2: minmay_wonky_spiral, layout_basic, minmay_statues_item, nicolae_twisty_statue_hallways, st_stairs_14, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Dagger | 6 | || 6 Cast: Magic Dart | 71 | 18 || 89 Searing Ray | 4 | 1 || 5 Fulminant Prism | | 1 || 1 Drink: Magic | | 1 || 1 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1232 | 1181 | 51 | 47 | 840 | 2 | 616.0 | Dungeon | 1232 | 1181 | 51 | 47 | 840 | 2 | 616.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 407 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+