Learncold Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -22, D:1) a +0 robe (8, -15, D:1) a +0 whip (12, -19, D:1) a +0 club (18, 3, D:1) a parchment of Eringya's Surprising Crocodile (22, 7, D:1) a parchment of Ozocubu's Armour (24, -6, D:1) a ball python skeleton (27, 14, D:1) a +0 ring mail (28, 15, D:1) a +0 leather armour (30, 4, D:1) a frilled lizard skeleton (34, 9, D:1) a ball python corpse (skeletalised by now) (35, -8, D:1) a quokka skeleton (37, -12, D:1) a parchment of Apportation (41, -10, D:1) a +0 ring mail (42, -24, D:1) a bat corpse (skeletalised by now) (43, -28, D:1) a +0 leather armour (44, -18, D:1) a parchment of Flame Wave (45, -21, D:1) a parchment of Forge Blazeheart Golem (52, -19, D:1) a frilled lizard corpse (skeletalised by now) (52, -13, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (5, 10, D:2) a +0 helmet (8, -11, D:2) a +0 whip (13, 9, D:2) a quokka skeleton (15, 9, D:2) a book of the Fortress (17, -1, D:2) a +0 ring mail (19, -7, D:2) a +0 whip (20, -13, D:2) an adder skeleton (20, -8, D:2) a +0 whip a kobold skeleton (23, 7, D:2) a hobgoblin skeleton (26, -12, D:2) a +0 whip (32, 10, D:2) a bat skeleton (34, -13, D:2) a +0 helmet (40, 19, D:2) a parchment of Fugue of the Fallen (45, 15, D:2) a rat skeleton (54, 14, D:2) a +0 leather armour a +0 robe Level 3 of the Dungeon (11, 8, D:3) a +0 dagger (13, 19, D:3) a +0 spear (20, 8, D:3) a parchment of Airstrike (23, 8, D:3) a rat corpse (skeletalised by now) (34, 29, D:3) a +0 flail (39, 0, D:3) a +0 club a +0 sling (45, 24, D:3) a +0 club a +0 club (47, 17, D:3) a bat corpse (skeletalised by now) (47, 19, D:3) a +0 short sword 2 stones (50, 9, D:3) a quokka corpse (skeletalised by now) (50, 31, D:3) a +0 sling Level 4 of the Dungeon [Shop] Nuffudoy's Weapon Shoppe a +0 dagger (28 gold) a +0 whip (35 gold) the +9 great sword of the Hills {freeze, rElec Stlth+} (1117 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (7 gold) 4 boomerangs (112 gold) a +0 rapier (77 gold) 5 poisoned darts (42 gold) a +2 war axe of venom (226 gold) (4, 0, D:4) a +0 club a goblin skeleton (11, -2, D:4) a +0 dagger (21, -4, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (22, -4, D:4) a +0 robe (30, 8, D:4) a parchment of Kinetic Grapnel (42, -11, D:4) a +0 robe (42, -3, D:4) a +3 flail of concussion a +0 chain mail the human skeleton of Edmund (43, -11, D:4) a +0 robe of willpower (54, -8, D:4) a +0 club (60, 10, D:4) a +0 club a goblin skeleton (66, 4, D:4) a parchment of Teleport Other (71, -4, D:4) a +0 hand axe Level 5 of the Dungeon (2, -3, D:5) a +0 spear (3, -12, D:5) a +0 helmet (3, -7, D:5) a parchment of Construct Spike Launcher (11, -28, D:5) a spore talisman (17, -10, D:5) a +0 dagger a +0 robe (18, -10, D:5) a +0 short sword a +0 leather armour the elf skeleton of Duvessa (22, -37, D:5) a parchment of Blink (30, -28, D:5) a +0 sling (38, -15, D:5) an adder skeleton (47, -17, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -6, D:6) a parchment of Sticky Flame (8, 28, D:6) a +0 dagger a +0 robe (13, 8, D:6) a +0 hand axe (14, 9, D:6) a +0 club (15, 10, D:6) a +4 morningstar a +0 robe a +0 dagger a +0 robe an orc skeleton (15, 14, D:6) a +3 short sword of freezing a +0 robe (23, 31, D:6) a water moccasin skeleton (25, -5, D:6) a +0 robe a +2 scimitar (27, -5, D:6) a +0 robe a +0 hand axe (27, 0, D:6) a +0 robe a +4 flail of freezing (31, -1, D:6) a +0 flail a +0 leather armour (32, -8, D:6) an orb of energy (32, 0, D:6) a +0 robe a +3 hand axe Level 7 of the Dungeon (1, -16, D:7) the maw talisman "Hosachin" {rC+ Slay+3} [maw talisman] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (8, -20, D:7) a +4 scimitar a +0 robe (8, -2, D:7) a +0 whip (11, 1, D:7) a +0 longbow (11, 3, D:7) a +0 ring mail (26, 4, D:7) a +0 rapier (29, -3, D:7) a +0 robe a +0 dagger (31, -18, D:7) a +0 dagger a +2 robe of willpower a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, -18, D:7) a +0 club a +0 dagger a +0 robe (33, -19, D:7) a +0 hand axe (33, -18, D:7) a +0 war axe a +0 plate armour (34, -19, D:7) a +0 flail (34, -17, D:7) a +0 whip Level 8 of the Dungeon (13, -14, D:8) a +0 pair of boots (14, 4, D:8) a bullfrog corpse (18, -5, D:8) a +0 shortbow (22, -13, D:8) a +4 trident of draining (still there?) a +0 robe (still there?) an orb of guile (still there?) the barachi corpse of Jeremiah (still there?) (24, -18, D:8) an amulet of guardian spirit the Ecumenical Temple