Dungeon Crawl Stone Soup version 0.35-a0-759-g3e0666f4fb (webtiles) character file. Game seed: 6956550780184501437 7350 Learncold the Thaumaturge (level 10, -12/50 HPs) Began as a Deep Elf Conjurer on July 27, 2026. Was a Priest of Vehumet. Mangled by a yak (15 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:20:24 (10006 turns). Learncold the Thaumaturge (Deep Elf Conjurer) Turns: 10006, Time: 00:20:25 Health: -12/50 AC: 8 Str: 4 XL: 10 Next: 91% Magic: 21/29 EV: 14 Int: 34 God: Vehumet [***...] Gold: 521 SH: 0 Dex: 13 Spells: 16/35 levels left rFire . . . (100%) a - +1 dagger (vamp) rCold . . . (100%) s - orb {Mayhem} rNeg + . . (50%) i - +2 robe {rN+} rPois . (100%) o - +2 hat rElec . (100%) (no cloak) rCorr . (100%) k - +0 pair of gloves SInv . r - +0 pair of boots Will +.... e - amulet of the acrobat Stlth ++ p - ring of wizardry HPRegen 0.28/turn m - +6 ring of intelligence MPRegen 0.42/turn %: mayhem, acrobat, wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 521 gold pieces. Inventory: Hand Weapons a - a +1 vampiric dagger (weapon) n - a +2 dagger of freezing Missiles b - 21 poisoned darts f - 6 curare-tipped darts h - 7 boomerangs Armour i - a +2 robe of positive energy (worn) k - a +0 pair of gloves (worn) o - a +2 hat (worn) r - a +0 pair of boots (worn) s - an orb of mayhem (worn) Jewellery c - a +6 ring of dexterity d - a +5 ring of evasion e - an amulet of the acrobat (worn) g - a +6 ring of dexterity j - an amulet of chemistry l - a ring of positive energy m - a +6 ring of intelligence (worn) p - a ring of wizardry (worn) q - a ring of willpower Wands b - a wand of acid (10) Scrolls t - 13 scrolls of teleportation j - a scroll of vulnerability {unknown} N - 3 scrolls of noise w - 2 scrolls of enchant weapon g - 3 scrolls of fog h - a scroll of amnesia {unknown} r - a scroll of revelation c - a scroll of immolation {unknown} e - 2 scrolls of poison {unknown} i - 2 scrolls of identify l - a scroll of butterflies {unknown} m - a scroll of fear {unknown} Potions g - 2 potions of magic c - 5 potions of curing d - a potion of moonshine M - 4 potions of mutation h - 2 potions of haste f - a potion of invisibility {unknown} n - 2 potions of attraction {unknown} B - 2 potions of berserk rage m - 3 potions of might q - a potion of enlightenment {unknown} s - 2 potions of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 8.0 Dodging - Level 4.0 Stealth + Level 13.1 Spellcasting - Level 9.3 Conjurations * Level 10.1 Earth Magic You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 26% 3d14 1% 4 d - Iskenderun's Mystic Conj/Tloc 52% 2d11 (+2d61% 4 e - Blink Tloc 44% N/A 1% 2 f - Stone Arrow Conj/Erth 100% 3d13 1% 3 g - Inner Flame Hex/Fire 22% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Kinetic Grapnel Frge 88% 1d7 1% 1 Shock Conj/Air 100% 1d9 1% 1 Construct Spike Launche Frge 44% 2d4 1% 2 Scorch Fire 44% 2d6 1% 2 Awaken Armour Erth/Frge 100% N/A 1% 4 Summon Seismosaurus Egg Summ/Erth 54% N/A 1% 4 Gloom Hex/Necr 44% N/A 2% 3 Launch Clockwork Bee Frge 22% N/A 2% 3 Swiftness Air 22% N/A 2% 3 Yara's Violent Unravell Hex/Alch 11% 3d6 6% 5 Anguish Hex/Necr 11% N/A 8% 4 Lehudib's Crystal Spear Conj/Erth 36% 10d9 22% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair (1/5) D:8 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:5 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The yak flies into a frenzy! (Press . to maintain the ray.) The yak gores the yak! Your Earth Magic skill increases to level 10! The searing ray hits the yak. The yak is severely wounded. The yak gores the yak. The yak completely misses you. The searing ray hits the yak! The yak is almost dead. The yak gores the yak!! The yak dies! Vehumet accepts your kill. Your Dodging skill increases to level 8! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (frenzied and wild, unaware, 93% to hit) You focus your ray upon the yak. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The yak closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded, frenzied and wild, 91% to hit) The stone arrow hits the yak!! The yak is almost dead. You stop channelling your searing ray. The yak gores you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (almost dead, frenzied and wild, 100% to hit) The magic dart hits the yak. The yak is almost dead. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... ...... #.######........# #....##....##.......... ##..........#.........# #.....#...............# #.....#.............[.# #..†.#...............# ..YY..#†##^..#......#..## ..Y.Y #Y#..............# .Y.Y #.@..............# ... #####.#......###... .. ...##....## #... . #◊######..# #### ## #### You could see a neutral yak (frenzied). Vanquished Creatures A black mamba (Lair:1) 2 cane toads (Lair:1) A komodo dragon (Lair:1) A polar bear (Lair:1) Sigmund (D:3) Blorkula the orcula (D:5) A wraith (D:8) A wyvern (Lair:1) 8 yaks (Lair:1) Menkaure (D:6) A water moccasin (Lair:1) A kobold geomancer (D:6) 2 orc warriors (D:7) 2 ice beasts A black bear (D:6) An ogre (D:7) 2 kobold brigands 7 bullfrogs A gnoll sergeant (D:8) 3 scorpions A troll zombie (Ossuary) 2 marrowcudas (D:7) 5 wights (D:8) 4 vampire bats (D:5) 3 killer bees (D:4) 3 electric eels A howler monkey (D:8) A human zombie (Ossuary) 4 bombardier beetles 2 hounds 4 jellies 7 orc priests 2 gnoll boudas (D:7) 3 sleepcaps 2 clockroaches (D:4) 2 iguanas Terence (D:3) Natasha (thrice) (D:2) 8 orc wizards 4 centaur zombies (Ossuary) 8 mummies 20 gnolls 7 adders A shadow imp (D:5) 2 white imps 4 ufetubi 10 dart slugs 2 ribbon worms 4 adder zombies (Ossuary) 32 orcs 9 endoplasms 11 hobgoblins 3 jackals (D:2) 2 quokkas 9 ball pythons 3 bats 5 frilled lizards 6 goblins 4 goblin zombies (Ossuary) 5 hobgoblin zombies 18 kobolds 5 kobold zombies (Ossuary) 2 orc zombies (D:4) 5 quokka zombies 9 rats 2 rat zombies (Ossuary) 289 creatures vanquished. Vanquished Creatures (collateral kills) A yak (Lair:1) 1 creature vanquished. Grand Total: 290 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Learncold the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 528 | D:1 | Learned a level 2 spell: Searing Ray 866 | D:2 | Reached XP level 3. HP: 18/19 MP: 3/10 922 | D:2 | Found a faded altar of an unknown god. 1458 | D:2 | Encountered Natasha 1463 | D:2 | Killed Natasha 1464 | D:2 | Reached skill level 4 in Spellcasting 1464 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1486 | D:2 | Learned a level 4 spell: Fulminant Prism 1491 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1633 | D:2 | Encountered Natasha 1638 | D:2 | Killed Natasha 1639 | D:2 | Reached skill level 5 in Conjurations 1687 | D:2 | Encountered Natasha 1690 | D:2 | Killed Natasha 1917 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2208 | D:3 | Encountered Sigmund 2220 | D:3 | Killed Sigmund 2221 | D:3 | Reached skill level 5 in Spellcasting 2221 | D:3 | Reached XP level 6. HP: 15/32 MP: 2/16 2344 | D:3 | Reached skill level 6 in Spellcasting 2531 | D:3 | Encountered Terence 2537 | D:3 | Killed Terence 2892 | D:4 | Reached XP level 7. HP: 36/36 MP: 14/19 2969 | D:4 | Reached skill level 7 in Spellcasting 3019 | D:4 | Found a sand-covered staircase. 3027 | Ossuary | Entered an ossuary 3437 | Ossuary | Learned a level 2 spell: Blink 3758 | Ossuary | Reached skill level 8 in Spellcasting 4269 | D:4 | Found a shimmering altar of Xom. 4289 | D:4 | Found a hide-covered altar of Uskayaw. 4290 | D:4 | Found a basalt altar of Yredelemnul. 4290 | D:4 | Found a snail-covered altar of Cheibriados. 4292 | D:4 | Found a glowing golden altar of the Shining One. 4295 | D:4 | Found a stormy altar of Qazlal. 4345 | D:4 | Reached XP level 8. HP: 28/41 MP: 9/22 4526 | D:5 | Entered Level 5 of the Dungeon 4787 | D:5 | Reached skill level 5 in Dodging 4787 | D:5 | Encountered Duvessa 4950 | D:5 | Encountered Dowan 5303 | D:5 | Encountered Blorkula the orcula 5319 | D:5 | Killed Blorkula the orcula 5320 | D:5 | Reached skill level 9 in Spellcasting 5423 | D:5 | Found a staircase to the Ecumenical Temple. 5424 | D:5 | Found a statue of an orb of fire. 5431 | D:5 | Found a statue of an orb of fire. 5469 | Temple | Entered the Ecumenical Temple 5476 | Temple | Became a worshipper of Vehumet 5476 | Temple | Offered knowledge of Sandblast by Vehumet. 5861 | D:6 | Encountered Menkaure 5873 | D:6 | Killed Menkaure 5874 | D:6 | Reached skill level 10 in Spellcasting 5877 | D:6 | Reached XP level 9. HP: 32/45 MP: 8/25 5924 | D:5 | Learned a level 3 spell: Stone Arrow 6017 | D:6 | Reached * piety under Vehumet 6079 | D:6 | Reached skill level 1 in Earth Magic 6297 | D:6 | Found a blossoming altar of Fedhas. 6984 | D:7 | Reached ** piety under Vehumet 6984 | D:7 | Offered knowledge of Momentum Strike by Vehumet. 6985 | D:7 | Reached skill level 11 in Spellcasting 7079 | D:7 | Reached skill level 5 in Earth Magic 7669 | D:7 | Offered knowledge of Static Discharge by Vehumet. 8371 | D:8 | Reached *** piety under Vehumet 8525 | D:8 | Reached XP level 10. HP: 42/50 MP: 23/27 8569 | D:8 | Reached skill level 12 in Spellcasting 8807 | D:8 | Found a staircase to the Lair. 9531 | Lair:1 | Entered Level 1 of the Lair of Beasts 9534 | Lair:1 | Offered knowledge of Inner Flame by Vehumet. 9539 | Lair:1 | Learned a level 3 spell: Inner Flame 9634 | Lair:1 | Encountered a black mamba 9640 | Lair:1 | Killed a black mamba 9998 | Lair:1 | Reached skill level 13 in Spellcasting 10002 | Lair:1 | Reached skill level 10 in Earth Magic 10006 | Lair:1 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_park_tiny_2 D:2: minmay_evil_eye, layout_basic, hellmonk_ecumenical_altar_run_dry, uniq_natasha D:3: layout_rooms, uniq_terence, uniq_sigmund D:4: layout_cave_pods, minitemple, enter_ossuary_4, hangedman_decor_riveting, minmay_mini_ossuary D:5: layout_loops_ring, minmay_temple_entry_slanted, nrook_loot_triangle, bh_walls_and_bars, hellmonk_sealed_altar, darby_scavenged_remnants, uniq_blorkula_the_orcula, uniq_duvessa D:6: layout_loops_corners, nicolae_fedhas_fungal_naptime, minmay_liquid_box, uniq_menkaure D:7: kennysheep_slugbush, layout_loops_ring, serial_library_hellmonk_open_square, hangedman_glass_teeth D:8: statuecave_lemuel, layout_layer_cave, lair_entry_dummy Temple: eino_temple_lava Lair:1: layout_gridlike Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 | 4.0 Dodging | 3 4 6 8 | 8.0 Spellcasting | 4 5 6 8 10 11 13 | 13.1 Conjurations | 5 6 7 9 | 9.3 Earth Magic | 7 10 | 10.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 9 | | 1 | || 10 Melee: Unarmed | 8 | | | || 8 Dagger | 1 | | 1 | || 2 Cast: Magic Dart | 86 | 84 | 401 | 44 || 615 Searing Ray | | 8 | 20 | 3 || 31 Fulminant Prism | | 3 | 17 | 7 || 27 Iskenderun's Myst | | | 4 | || 4 Stone Arrow | | | 48 | 27 || 75 Drink: Curing | | | 1 | || 1 Read: Revelation | 1 | | | || 1 Identify | | 2 | 7 | || 9 Teleportation | | 1 | | || 1 Armour: Robe | 8 | 8 | 81 | 9 || 106 Dodge: Dodged | 11 | 24 | 201 | 10 || 246 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10039 | 9675 | 364 | 449 | 7442 | 11 | 912.6 | Dungeon | 8750 | 8395 | 355 | 449 | 6487 | 8 | 1093.8 | Temple | 15 | 8 | 7 | 0 | 0 | 1 | 15.0 | Lair | 474 | 473 | 1 | 0 | 358 | 1 | 474.0 | Ossuary | 798 | 798 | 0 | 0 | 597 | 1 | 798.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1334 daAuts D:4: 1291 daAuts D:7: 1264 daAuts D:2: 1201 daAuts D:5: 1065 daAuts D:6: 1048 daAuts D:1: 849 daAuts Ossuary: 798 daAuts D:3: 697 daAuts Lair:1: 474 daAuts Temple: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 54882 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 60312 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 69997 | 50 | 25 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 3 | 83970 | 75 | 21 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 53 | 15 || 67 Kill Undead | 0 | 0 | 5 | 1 || 5 Kill Demon | 0 | 0 | 3 | 0 || 3 ----------------------+-------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ----------------------+-------+-------+-------+-------++------- Kill Living | 0 | 0 | 95 | 24 || 119 Kill Undead | 0 | 0 | 8 | 1 || 9 Kill Demon | 0 | 0 | 6 | 0 || 6 ----------------------+-------+-------+-------+-------++-------