Learncold Level 1 of the Dungeon (5, -29, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -14, D:1) a +0 plate armour (15, -4, D:1) a +0 sling (18, 1, D:1) a quill talisman (19, -22, D:1) a quokka corpse (skeletalised by now) (29, 5, D:1) a +0 scale mail (30, -29, D:1) a +0 chain mail (34, -11, D:1) a frilled lizard skeleton (35, 2, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a parchment of Stone Arrow (7, -14, D:2) a hobgoblin skeleton (15, -19, D:2) an inkwell talisman (21, 0, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, -1, D:2) a bat corpse (skeletalised by now) (24, 4, D:2) a frilled lizard corpse (skeletalised by now) (25, -23, D:2) a +0 falchion (25, 4, D:2) an adder corpse (skeletalised by now) (26, -27, D:2) a ball python skeleton (26, -26, D:2) a +0 dagger (26, 5, D:2) a ring of positive energy (29, -28, D:2) a +0 dagger (33, -14, D:2) an adder corpse (skeletalised by now) (34, -25, D:2) a +0 chain mail (38, 9, D:2) a bat corpse (skeletalised by now) (40, -25, D:2) a +0 leather armour (42, -9, D:2) a +0 dagger (54, 8, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Fodyex's Antique Weapon Shop the +8 dagger of the Other Side {venom, SInv} (1554 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 club (14 gold) a +0 falchion (87 gold) a +0 whip (72 gold) a +2 quarterstaff of draining (609 gold) the +3 athame of Plog {devious, rF++} (1435 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 mace (87 gold) a +0 rapier (159 gold) a +0 mace (87 gold) a +0 club (14 gold) (15, 6, D:3) a +0 long sword (19, 6, D:3) a +0 hand axe (19, 11, D:3) an adder skeleton (23, 2, D:3) a ball python skeleton (30, 17, D:3) a +0 dagger 4 stones a kobold skeleton (33, 18, D:3) an adder skeleton (34, -7, D:3) a +0 robe (42, 6, D:3) a rat skeleton (46, -17, D:3) a +0 mace (49, 25, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 scale mail (16, 4, D:4) 4 large rocks (24, 4, D:4) a +0 leather armour (26, -13, D:4) a +0 club a +0 halberd a +0 spear a gnoll corpse a gnoll corpse (28, -28, D:4) a +0 dagger (28, -5, D:4) a +0 hand axe (32, 8, D:4) a +3 dagger (46, -16, D:4) a +0 giant club an ogre corpse (skeletalised by now) (47, -3, D:4) a +0 club (51, -26, D:4) a +0 hammer (51, -25, D:4) a +0 hammer (51, -24, D:4) a +0 hammer (51, -23, D:4) a +0 hammer (52, -24, D:4) a +0 hammer (52, -22, D:4) a +0 hammer (52, -21, D:4) a +0 hammer (52, -13, D:4) a +0 dagger (53, -26, D:4) a +0 hammer (53, -24, D:4) a +0 hammer (53, -23, D:4) a +0 hammer (54, -22, D:4) a +0 hammer (54, -16, D:4) a +0 hammer (55, -25, D:4) a +0 hammer (55, -24, D:4) a +0 hammer (55, -23, D:4) a +0 hammer of protection (56, -27, D:4) a +0 hammer (56, -26, D:4) a +0 hammer of protection (56, -23, D:4) a +0 hammer (56, -22, D:4) the +1 hammer of Maast {vamp, ^Drain rElec rN+ Int+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (56, -18, D:4) a +0 hammer (56, -16, D:4) a +0 hammer (57, -26, D:4) a +0 hammer (58, -25, D:4) a +0 hammer (58, -23, D:4) a +0 hammer (58, -20, D:4) a +0 hammer (59, -24, D:4) a +0 hammer (59, -20, D:4) a +0 hammer (59, -18, D:4) a +0 hammer