Learncold Level 1 of the Dungeon (4, -22, D:1) a +0 dagger (8, -18, D:1) a hobgoblin corpse (skeletalised by now) (8, -4, D:1) a scroll of identify (9, -17, D:1) a +0 dagger (10, 26, D:1) a quokka corpse (skeletalised by now) (18, 17, D:1) a ball python skeleton (18, 18, D:1) a +0 club (29, 6, D:1) a jackal skeleton (30, 5, D:1) a jackal skeleton (44, -17, D:1) a +0 sling (48, 26, D:1) a +0 club (50, -3, D:1) a human skeleton (50, -2, D:1) a human skeleton (51, 21, D:1) a +0 ring mail (52, -7, D:1) a human skeleton (54, -7, D:1) a human skeleton (54, -2, D:1) a human skeleton Level 2 of the Dungeon [Shop] Jomoonte's Antique Weapon Shop a +0 dagger (52 gold) a +0 partisan (182 gold) a +0 hand axe of electrocution (247 gold) a +0 arbalest (195 gold) a +0 quarterstaff (130 gold) a +0 mace (78 gold) a +0 mace (78 gold) the +5 spear of Fuqapell {pain, rC+} (1209 gold) rC+: It protects you from cold. It cannot be enchanted further. a +0 long sword (91 gold) a +0 spear (78 gold) the +4 dagger of Gin and Tonic {freeze, Stlth+} (868 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, 14, D:2) 16 gold pieces (6, 9, D:2) a +0 whip a +0 spear a gnoll corpse