Dungeon Crawl Stone Soup version 0.35-a0-1260-gd5ee18ab00 (webtiles) character file. Game seed: 8542766765348905282 44 Learncold the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 9, 2026. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:01:29 (1972 turns). Learncold the Conjurer (Deep Elf Conjurer) Turns: 1972, Time: 00:01:30 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 37% Magic: 5/10 EV: 12 Int: 24 God: Gold: 151 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -10) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 11 poisoned darts Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion Wands f - a wand of mindburst (3) Scrolls s - 2 scrolls of butterflies Potions g - a potion of magic a - a potion of ambrosia Skills: + Level 3.3 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 5% 2 Slow Hex 16% N/A 10% 1 Soul Splinter Necr 16% N/A 10% 1 Fugue of the Fallen Necr 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The adder barely misses you. The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder completely misses you. You feel very sick. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (77% to hit) You focus your ray upon the frilled lizard. The searing ray hits the adder. The adder is almost dead. The searing ray misses the frilled lizard. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the frilled lizard! You kill the frilled lizard! You hear a splash. You die... ........ ###......... #........... #.#......... #.K ......... #.~#~#~....... #.#†#~#....... ##.~#_#~...... #.@#~#~#....# #..~#~#~b...# #...........# #...........# ##..........### #............# #.........##.# #....<....# #.........# # You could see a kobold. Vanquished Creatures 2 adders A dart slug (D:1) A ribbon worm (D:2) 9 endoplasms 3 hobgoblins 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats 2 frilled lizards A goblin (D:2) A kobold (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Learncold the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 537 | D:1 | Found Gitoj's Antique Armour Shop. 1337 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1340 | D:2 | Learned a level 2 spell: Searing Ray 1859 | D:2 | Found a faded altar of an unknown god. 1963 | D:3 | Found a sacrificial altar of Ru. 1972 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, interstate_on_off D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse D:3: layout_rooms, nicolae_overflow_some_kind_of_shallow_water_thing, okawaru_gym_becter, gup_sewer_entry_bowl, kennysheep_generic_room_5, st_stairs_14, minmay_circle_x Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Dagger || 1 Cast: Magic Dart || 64 Searing Ray || 1 Read: Identify || 1 Blinking || 1 Butterflies || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1975 | 1902 | 73 | 0 | 1736 | 3 | 658.3 | Dungeon | 1975 | 1902 | 73 | 0 | 1736 | 3 | 658.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 984 daAuts D:2: 961 daAuts D:3: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+