Legend Level 1 of the Dungeon [Shop] Asuliq's Distillery a potion of ambrosia (unknown) (104 gold) a potion of cancellation (104 gold) a potion of might (unknown) (52 gold) a potion of invisibility (104 gold) 2 potions of haste (unknown) (260 gold) a potion of heal wounds (unknown) (65 gold) a potion of might (unknown) (52 gold) a potion of heal wounds (unknown) (65 gold) (0, 0, D:1) a +0 plate armour (2, -8, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (5, -17, D:1) a jackal corpse (skeletalised by now) (5, 0, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (6, -19, D:1) a rat corpse (skeletalised by now) (17, -5, D:1) a +0 dagger (27, 22, D:1) a +0 ring mail (29, -13, D:1) a +0 dagger (29, -12, D:1) a +0 club (32, 8, D:1) a +0 robe (34, 15, D:1) a hobgoblin corpse (skeletalised by now) (35, -4, D:1) 5 stones (42, 17, D:1) 5 stones (43, 27, D:1) a rat corpse (skeletalised by now) (44, -15, D:1) a frilled lizard skeleton (50, -12, D:1) 4 stones (61, -20, D:1) a bat corpse (skeletalised by now) (65, 7, D:1) a jackal corpse (skeletalised by now) (66, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tityrph's Book Shop a book of the Spheres (620 gold) a book of Cantrips (160 gold) the Volume of Beguiling Chilblains (300 gold) Spells Type Level a - Slow Hexes 1 b - Tukima's Dance Hexes 3 c - Summon Ice Beast Ice/Summoning 3 d - Cause Fear Hexes 4 a book of the Warp (480 gold) a book of Blood (320 gold) My Sojourn through Swampland (240 gold) a book of Maladies (340 gold) a book of Minor Magic (160 gold) a book of the Grave (280 gold) a book of Hexes (360 gold) (0, 14, D:2) a +0 club (5, 32, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (9, 31, D:2) 2 darts of disjunction (13, 16, D:2) a frilled lizard skeleton (20, 12, D:2) a +0 robe (26, 3, D:2) a +0 club a goblin skeleton (26, 52, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (27, 11, D:2) the +8 hand axe of Dokicerph {vamp, MP+7 Int+3} MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). (30, 15, D:2) a +0 long sword (38, 40, D:2) a bat skeleton (47, 20, D:2) a rat skeleton (49, 19, D:2) a +0 leather armour (53, 9, D:2) a +0 hammer (54, 23, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 stones (4, 21, D:3) a +0 club a goblin skeleton (6, 11, D:3) a +0 spear (9, 37, D:3) a +0 club (17, 4, D:3) a staff of death (25, 10, D:3) a +0 club (35, 3, D:3) 3 large rocks a +0 robe (42, 2, D:3) a +0 dagger a +0 animal skin (48, 7, D:3) a +0 club a +0 leather armour an orc skeleton (50, 6, D:3) a +0 short sword of draining 4 stones an orc skeleton (50, 8, D:3) a +0 short sword a +0 dagger a +0 scale mail an orc skeleton an orc skeleton (50, 10, D:3) a +0 dagger a +0 robe