Lich Level 1 of the Dungeon (5, 10, D:1) a +0 dagger (17, 26, D:1) a +0 short sword a rat corpse (skeletalised by now) (20, -1, D:1) a +0 dagger 5 stones a kobold skeleton (21, 6, D:1) a +0 robe (22, 15, D:1) a +0 short sword (28, 5, D:1) a +0 mace (35, 30, D:1) a jackal skeleton (36, 30, D:1) a jackal skeleton (40, 22, D:1) a +0 dagger (46, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, -7, D:2) a +0 ring mail (17, 29, D:2) a +0 arbalest (26, 2, D:2) a +0 dagger (34, 26, D:2) 6 atropa-tipped darts (39, 24, D:2) a +0 robe (47, 25, D:2) a +0 ring mail (49, -6, D:2) a +0 short sword a stone (55, 11, D:2) a +0 short sword 5 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (10, -24, D:3) a quokka corpse (skeletalised by now) (11, -25, D:3) a +0 club a goblin corpse (skeletalised by now) (24, 10, D:3) a +0 whip a kobold corpse (skeletalised by now) (29, -6, D:3) a +0 club (32, 7, D:3) a +0 dagger (37, 2, D:3) a +0 chain mail (43, -24, D:3) a hobgoblin skeleton (49, -20, D:3) a +0 mace (49, -19, D:3) a +0 club a +0 ring mail a +0 dagger a +0 robe an orc skeleton (50, -10, D:3) an adder skeleton (61, -7, D:3) a +0 dagger 3 stones a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (12, 20, D:4) a +0 robe (16, 44, D:4) a +0 leather armour (18, 39, D:4) a +0 dagger (20, 48, D:4) a +0 flail a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an iguana skeleton (22, 50, D:4) a +0 flail a gnoll skeleton (46, 26, D:4) a +0 club a +0 leather armour an orc skeleton (52, 24, D:4) a +0 short sword (59, 25, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Togum's Mass Market a +0 plate armour (252 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1454 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 heavy double sword (708 gold) 4 large rocks (84 gold) a granite talisman (420 gold) a granite talisman (420 gold) a granite talisman (420 gold) a granite talisman (420 gold) [Shop] Zanot's Elemental Accessories (Shop contents are unknown) (0, 0, D:5) a quokka skeleton (4, 1, D:5) a +0 morningstar (4, 13, D:5) a parchment of Vampiric Draining (5, 20, D:5) a +0 club a +0 robe a +0 club a gnoll corpse a gnoll skeleton a gnoll skeleton (6, 20, D:5) a poisoned dart (still there?) a +0 halberd (still there?) (7, -7, D:5) a +0 robe (7, 20, D:5) a poisoned dart (unseen) (9, 20, D:5) a poisoned dart (unseen) (10, 2, D:5) a +0 morningstar (10, 19, D:5) a poisoned dart (unseen) (10, 20, D:5) a poisoned dart (unseen) (15, 2, D:5) a +0 robe (15, 16, D:5) a +0 whip a +0 robe a gnoll corpse (16, -10, D:5) a +0 war axe (20, -6, D:5) a parchment of Call Imp (21, -18, D:5) 6 gold pieces (21, -10, D:5) a parchment of Ignition (45, -4, D:5) a +0 spear (46, -10, D:5) a hound corpse (skeletalised by now) (46, 10, D:5) a +0 club a +0 whip a jackal corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (48, -2, D:5) a +0 spear a gnoll skeleton (52, -5, D:5) a hound skeleton