Lich Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (2, -23, D:1) a +0 club (4, -23, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -11, D:1) a +0 short sword a kobold skeleton (7, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -40, D:1) a quokka corpse (skeletalised by now) (21, -3, D:1) a rat corpse (skeletalised by now) (31, -40, D:1) a +0 whip 4 stones a kobold skeleton (32, -38, D:1) a hobgoblin skeleton (34, -30, D:1) a +0 whip 3 stones a kobold skeleton (34, -4, D:1) a +0 ring mail (35, -28, D:1) a hobgoblin skeleton (39, -36, D:1) a frilled lizard corpse (skeletalised by now) (42, -23, D:1) a +0 ring mail (47, -23, D:1) a ball python corpse (skeletalised by now) (49, -17, D:1) a +0 spear (51, -33, D:1) a +0 club Level 2 of the Dungeon (9, -8, D:2) a ball python corpse (skeletalised by now) (10, -1, D:2) a +0 spear (16, -9, D:2) a +0 whip (16, 9, D:2) a +0 dagger (28, 13, D:2) a +0 chain mail (29, -12, D:2) a ball python corpse (skeletalised by now) (29, 16, D:2) a +0 hand axe (31, 10, D:2) an adder skeleton (40, -6, D:2) a +0 mace (44, 14, D:2) a staff of earth (45, 8, D:2) a +1 falchion of draining (51, 21, D:2) the +0 ring mail of Bedevilment {*Corrode rPois Str+3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (57, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (5, 7, D:3) a +0 chain mail (5, 17, D:3) a rat skeleton (8, 38, D:3) a rat corpse (skeletalised by now) (11, -9, D:3) a +0 club a goblin skeleton (11, 8, D:3) a +0 hand axe a +0 club a +0 hand axe a +0 club an orc skeleton an orc skeleton an orc skeleton (13, 44, D:3) a +1 mace of draining (14, -8, D:3) a bat skeleton (17, -11, D:3) a +0 long sword (17, 11, D:3) a +0 hand axe (28, 24, D:3) a +0 club (39, 3, D:3) a +0 leather armour (44, 8, D:3) a +0 club (44, 34, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 2, D:4) a hobgoblin skeleton (2, 9, D:4) 2 boomerangs a +0 dagger (3, 9, D:4) an iguana skeleton (4, 37, D:4) a +0 hand axe (9, 18, D:4) a +0 club a goblin skeleton (27, 1, D:4) a +0 giant club (33, 21, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (33, 22, D:4) a +0 dagger a +0 whip a +0 club a +0 whip of electrocution a gnoll skeleton a gnoll skeleton (33, 31, D:4) a +0 giant club (34, 16, D:4) 5 large rocks (34, 33, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (17, -8, D:5) a black bear skeleton (25, 0, D:5) a +0 spear a +0 spear (26, 0, D:5) a +0 flail a +0 flail a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton (35, -35, D:5) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 flail an orc skeleton an orc skeleton an orc skeleton (35, -13, D:5) an adder skeleton (37, -21, D:5) 3 atropa-tipped darts (37, 6, D:5) a +0 falchion (38, -10, D:5) a +0 heavy war axe a +0 club a +0 scale mail a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 spear an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, -18, D:5) a +0 falchion (47, 2, D:5) a +0 robe a +0 dagger (48, 4, D:5) a +0 short sword Level 6 of the Dungeon (4, 31, D:6) 12 gold pieces (6, 27, D:6) 7 gold pieces (13, 15, D:6) a +0 leather armour (15, 19, D:6) a +0 dagger (19, 29, D:6) a +0 war axe