Lich Level 1 of the Dungeon (2, 2, D:1) a quokka skeleton (7, 22, D:1) a bat corpse (skeletalised by now) (9, -8, D:1) a +0 club a kobold skeleton (9, 5, D:1) a +0 mace (10, 14, D:1) a +0 spear (15, -10, D:1) a +0 hand axe (19, -6, D:1) a ball python corpse (skeletalised by now) (19, 1, D:1) a +0 club (22, 13, D:1) a +0 dagger 3 stones a kobold skeleton (25, -3, D:1) a +0 short sword 4 stones (27, -2, D:1) a quokka corpse (skeletalised by now) (31, 16, D:1) a bat skeleton (31, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 14, D:1) a jackal skeleton a jackal skeleton (34, 15, D:1) a quokka skeleton (35, -3, D:1) a +0 club (39, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 3, D:1) a bat skeleton (50, 0, D:1) a hobgoblin skeleton (51, -2, D:1) a +0 dagger a kobold skeleton (51, 0, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Keloug's Antique Weapon Emporium a +0 mace (78 gold) a +0 short sword (78 gold) a +0 rapier (143 gold) a +0 orcbow (104 gold) a +0 trident (91 gold) a +0 mace (78 gold) a +0 morningstar (156 gold) a +0 whip (65 gold) a +2 falchion of flaming (452 gold) [Shop] Rucw's Antique Weapon Shoppe a +0 spear (54 gold) the +5 whip "Loeribud" {vamp, rC+ Str+6} (1063 gold) rC+: It protects you from cold. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 falchion (54 gold) a +0 dagger (36 gold) a +2 falchion of protection (280 gold) a +3 rapier of draining (484 gold) a +2 glaive of pain (666 gold) (0, 0, D:2) an inkwell talisman (2, 0, D:2) a frilled lizard corpse (4, -10, D:2) an adder corpse (28, -18, D:2) a +0 club a +0 sling (34, 25, D:2) a bat corpse (skeletalised by now)