Dungeon Crawl Stone Soup version 0.34-a0-1027-g1c17688385 (webtiles) character file. Game seed: 14879651204553861231 21 Lich the Vexing (level 2, 0/19 HPs) Began as an Octopode Hexslinger on Oct 27, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (1118 turns). Lich the Vexing (Octopode Hexslinger) Turns: 1118, Time: 00:00:37 Health: 0/19 AC: 1 Str: 7 XL: 2 Next: 83% Magic: 3/3 EV: 12 Int: 21 God: Gold: 137 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) c - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of intelligence rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +0 rapier (weapon) Missiles d - 2 poisoned darts (quivered) Jewellery b - a +6 ring of intelligence (worn) Wands a - a wand of flame (16) c - a wand of roots (11) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} Potions d - a potion of lignification {unknown} f - a potion of berserk rage {unknown} j - 2 potions of attraction {unknown} k - a potion of moonshine {unknown} l - a potion of curing {unknown} n - a potion of mutation {unknown} Skills: + Level 2.2 Fighting - Level 1.0 Long Blades - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% 2d2 7% 2 Sigil of Binding Hex 13% N/A 14% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Grave Claw Necr 2% 2d7 24% 2 Static Discharge Conj/Air 2% 3-4/arc 24% 2 Cause Fear Hex 6% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a jackal corpse. A jackal comes into view. The jackal moves out of view. An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! An orc is nearby! An orc comes into view. It is wielding a +0 whip. Found a fuming ruby potion. The jackal barks! You hear a shout! An orc priest comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 whip. The jackal barks! The orc shouts! The orc priest shouts! You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal barely misses you. The orc barely misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! The orc hits you with a +0 whip! The orc barely misses you. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The orc attacks as it pursues you! The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ...# .. #.......... #.#########.# #.......... .........# ...#.......... #.######.# #.#.o........ #.#....#.# ....o....... #...##.#.# #......!.# ######.#.# #.o......# ....[..#.# #.ho†....# ########.# #.@###'#.# .......#.# #..### ######.#.# #....# #.######.##.# #..).†...# ... ########## ..# .... .### ## ## You could see an orc priest, 3 orcs and a jackal. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:2) 2 quokkas 3 bats 2 frilled lizards (D:1) 7 goblins 4 kobolds 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 157 | D:1 | Reached skill level 1 in Stealth 191 | D:1 | Reached XP level 2. HP: 6/18 MP: 3/3 330 | D:1 | Reached skill level 1 in Long Blades 1118 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, minmay_misc_feat_encased D:2: layout_basic, serial_shops, nicolae_shop_back_alley_shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Long Blades | 1 | 1.0 Fighting | 2 | 2.2 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Rapier || 12 Constrict || 5 Tentacles || 4 Fire: Sling || 45 Stab: Distracted || 1 Sleeping || 1 Armour: None || 12 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1133 | 1062 | 71 | 0 | 914 | 2 | 566.5 | Dungeon | 1133 | 1062 | 71 | 0 | 914 | 2 | 566.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 883 daAuts D:2: 250 daAuts