Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 2564676583710856136 76 Lich the Trooper (level 4, -7/33 HPs) Began as an Octopode Hexslinger on Oct 29, 2025. Mangled by an ogre ... wielding a +0 giant club (21 damage) ... on level 6 of the Dungeon. The game lasted 00:00:41 (1295 turns). Lich the Trooper (Octopode Hexslinger) Turns: 1295, Time: 00:00:41 Health: -7/33 AC: 1 Str: 7 XL: 4 Next: 32% Magic: 5/5 EV: 12 Int: 15 God: Gold: 112 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles b - 2 atropa-tipped darts c - 2 darts of disjunction Scrolls p - 2 scrolls of poison c - a scroll of enchant weapon {unknown} d - a scroll of silence {unknown} e - a scroll of noise {unknown} h - 5 scrolls of teleportation {unknown} I - a scroll of immolation l - a scroll of amnesia {unknown} Potions f - 2 potions of heal wounds {unknown} j - a potion of moonshine {unknown} k - a potion of attraction {unknown} n - a potion of enlightenment {unknown} Skills: + Level 3.7 Fighting - Level 1.0 Long Blades - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Lesser Beckoning Tloc 0% N/A 36% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Silence Hex/Air 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. Unknown command. An ogre is nearby! You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Unknown command. An ogre is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... '..... ##....# #.....# #..... #....# #.:..##### #.O........ #.@......... #........... #........... #........... #........... #......#.......... ######.#.......... #.#...###### #.#........##### You could see an ogre. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs 5 endoplasms 6 hobgoblins 3 jackals (D:2) 6 quokkas A ball python (D:1) 5 bats 2 frilled lizards 8 goblins A kobold (D:1) 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 61 | D:1 | Reached skill level 1 in Stealth 96 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 246 | D:1 | Reached skill level 1 in Long Blades 251 | D:1 | Found Cuziwye's Weapon Shop. 693 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/4 791 | D:2 | Found a faded altar of an unknown god. 919 | D:2 | Reached XP level 4. HP: 31/31 MP: 5/5 1273 | D:3 | You fall into a shaft and drop 3 floors! 1284 | D:6 | Noticed an ogre 1295 | D:6 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:2: layout_rooms, hellmonk_ecumenical_altar_blasted D:3: minmay_inner_zag, layout_basic, portal_sewer_entry_f, serial_shops, nicolae_shop_tiny_statue_garden, uniq_robin D:6: layout_basic, general_overflow_altar Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Long Blades | 1 | 1.0 Fighting | 2 3 | 3.7 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 94 | 38 || 132 Armour: None | 14 | 10 || 24 Dodge: Dodged | 25 | 6 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1333 | 1299 | 34 | 0 | 1037 | 4 | 333.2 | Dungeon | 1333 | 1299 | 34 | 0 | 1037 | 4 | 333.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 706 daAuts D:2: 594 daAuts D:6: 24 daAuts D:3: 7 daAuts