Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 3530858965116933964 2 Lich the Vexing (level 1, 0/13 HPs) Began as an Octopode Hexslinger on Oct 29, 2025. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (92 turns). Lich the Vexing (Octopode Hexslinger) Turns: 92, Time: 00:00:02 Health: 0/13 AC: 1 Str: 7 XL: 1 Next: 30% Magic: 2/2 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 sling Scrolls p - a scroll of poison Skills: + Level 1.1 Fighting + Level 0.2 Long Blades - Level 2.0 Ranged Weapons - Level 2.0 Dodging + Level 0.3 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. No target in view! No target in view! Unknown command. A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! Unknown command. A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka completely misses you. The quokka bites you. Unknown command. A quokka is nearby! You shoot a sling bullet. The sling bullet completely misses the quokka. The quokka closely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Unknown command. A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You unwield your +1 sling. The quokka bites you. You die... ...........# ####.###.#.### .#...# ###...# ## .#.### ###.# .. ...# #...# .# .#.# ###.### .# .#.# #.....# .###.# ########.###.####r....## ...#...#. #....@..>...♣ .#.#.#.### ####..#####.# .#...#...# ##.# ####.#####.# #.# #.......# #.# ######### #.# #.. ..† You could see a quokka. Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 92 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_join, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_clump_diagonal, chequers_hall_statues_wall_a Action || total ---------------------------++------- Fire: Sling || 9 Armour: None || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 78 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 78 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts