Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 3189515417426241132 76 Lich the Trooper (level 4, -5/33 HPs) Began as an Octopode Hexslinger on Oct 29, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:55 (1339 turns). Lich the Trooper (Octopode Hexslinger) Turns: 1339, Time: 00:00:56 Health: -5/33 AC: 1 Str: 7 XL: 4 Next: 32% Magic: 5/5 EV: 12 Int: 15 God: Gold: 109 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +1 sling of freezing b - a +1 sling Missiles d - 6 poisoned darts Jewellery c - a ring of positive energy Scrolls p - a scroll of poison c - 2 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of acquirement {unknown} h - a scroll of noise {unknown} Potions f - a potion of mutation {unknown} j - a potion of lignification {unknown} k - a potion of brilliance {unknown} Skills: + Level 3.7 Fighting - Level 1.0 Long Blades - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Confusing Touch Hex 9% N/A 22% 3 Sigil of Binding Hex 9% N/A 22% 3 Scorch Fire 6% 2d5 24% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Momentum Strike Conj/Tloc 0% 3d8 36% 2 Cause Fear Hex 4% N/A 56% 4 Call Canine Familiar Summ 0% N/A 58% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Sigmund is nearby! You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You shoot a sling bullet. The sling bullet hits Sigmund. The sling bullet freezes Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. Unknown command. You unwield your +1 sling of freezing. Your +1 sling of freezing stops glowing. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You tentacle-slap Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. You closely miss Sigmund. Your grab misses Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You tentacle-slap Sigmund but do no damage. You grab Sigmund. Sigmund is heavily wounded. You constrict Sigmund. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You tentacle-slap Sigmund. Sigmund is severely wounded. You constrict Sigmund. You tentacle-slap Sigmund but do no damage. Sigmund is severely wounded. You constrict Sigmund. Sigmund barely misses you. You tentacle-slap Sigmund but do no damage. You squeeze Sigmund, but do no damage. Sigmund is almost dead. You constrict Sigmund. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #..#.# ##..#[# ...<#.# # #..##.# . ......# .### ...########...# .....†......#.# ....#...#####.###+# ....+...'.......@@#### ....#...##....>......... ....#...##.............. ..########........÷..... ..########.....######### .......................# .......##..............# .......##..............# .......''..............# You could see Sigmund. Vanquished Creatures Natasha (D:3) 2 adders A dart slug (D:1) 5 endoplasms 5 hobgoblins 4 jackals (D:3) A ball python (D:1) 4 bats 3 frilled lizards 2 goblins (D:1) 5 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 33 | D:1 | Reached skill level 1 in Stealth 52 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 71 | D:1 | Reached skill level 1 in Long Blades 557 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/4 828 | D:2 | You fall into a shaft and drop 2 floors! 1212 | D:3 | Noticed Natasha 1216 | D:3 | Killed Natasha 1217 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/5 1322 | D:2 | Noticed Sigmund 1336 | D:2 | HP: 1/33 [Sigmund/+0 scythe (7)] 1339 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass, nicolae_shop_back_alley_shop, uniq_sigmund D:3: layout_basic, uniq_natasha, uniq_jessica D:4: layout_loops_corners, mainiacjoe_overflow_catwalk, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_2corner, co_window_unsneaky_path_e, glass_columns_b, kennysheep_small_square, hangedman_abyss_or_decor_lesser_grid, nicolae_shop_information_kiosk Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Long Blades | 1 | 1.0 Fighting | 2 3 | 3.7 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Unarmed | | 7 || 7 Constrict | | 1 || 1 Tentacles | | 1 || 1 Fire: Sling | 101 | 8 || 109 Armour: None | 8 | 6 || 14 Dodge: Dodged | 8 | 4 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1370 | 1246 | 124 | 0 | 1020 | 4 | 342.5 | Dungeon | 1370 | 1246 | 124 | 0 | 1020 | 4 | 342.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:3: 367 daAuts D:4: 132 daAuts D:2: 84 daAuts