Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 9305839001554111664 99 Lich the Trooper (level 4, -1/33 HPs) Began as an Octopode Hexslinger on Oct 30, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:34 (1909 turns). Lich the Trooper (Octopode Hexslinger) Turns: 1909, Time: 00:01:34 Health: -1/33 AC: 1 Str: 7 XL: 4 Next: 72% Magic: 5/5 EV: 12 Int: 15 God: Gold: 63 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) c - orb {Mesmerism} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: on mesmerism cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling Missiles d - a throwing net {!f} Armour c - an orb of mesmerism (worn) Jewellery b - a +4 ring of slaying (worn) Wands c - a wand of roots (12) Scrolls p - a scroll of poison c - 3 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of butterflies {unknown} h - 2 scrolls of identify {unknown} l - a scroll of acquirement {unknown} Potions f - a potion of heal wounds {unknown} j - a potion of lignification {unknown} k - a potion of moonshine {unknown} Baubles g - 5 flux baubles Skills: + Level 4.1 Fighting - Level 1.0 Long Blades - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 21% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You hear a shout! The roots' grasp on you weakens, but your attempt to escape fails. Ijyb screams, "Don't stand in way of progress!" The grasping roots constrict you. You escape the roots' grasp. You tentacle-slap Ijyb. You grab Ijyb. Ijyb is lightly wounded. You constrict Ijyb. Ijyb closely misses you. You completely miss Ijyb. You squeeze Ijyb. Ijyb is moderately wounded. You constrict Ijyb. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Ijyb barely misses you. You tentacle-slap Ijyb. You squeeze Ijyb. Ijyb is severely wounded. You constrict Ijyb. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. You tentacle-slap Ijyb but do no damage. Ijyb is almost dead. Your orb has recharged its mesmeric power. You constrict Ijyb. You kill Ijyb! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. Your Fighting skill increases to level 4! Items here: ) / [ †. You closely miss the gnoll. The gnoll snaps out of its daze. You grab the gnoll. You constrict the gnoll. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. You squeeze the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. You die... #.# #.# #.# #.# #.######## #.# #.##.....### #.# #.##..†....# #.### ####.##..#..#.# #.... ..#.##..#.##.# ##### #.#..........# #.##.@..###### #....j..#... #####....#.####### #j................ #.########..#.#.. ...####.########..#.#.# .........j...........>.. #.###.####.######.###.## #.#..#)# ... You could see a gnoll. Vanquished Creatures Ijyb (D:3) 3 gnolls (D:3) An adder (D:2) A ribbon worm (D:2) 6 hobgoblins A quokka (D:1) 5 ball pythons 5 bats 6 endoplasms A frilled lizard (D:1) 6 goblins (D:2) 3 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 188 | D:1 | Reached skill level 1 in Stealth 224 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 224 | D:1 | Found a faded altar of an unknown god. 325 | D:1 | Found Siorhadu's Weapon Shoppe. 327 | D:1 | Reached skill level 1 in Long Blades 984 | D:2 | You fall into a shaft and drop 1 floor! 1074 | D:2 | Reached skill level 2 in Fighting 1074 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/4 1620 | D:2 | Reached skill level 3 in Fighting 1876 | D:3 | Reached XP level 4. HP: 27/31 MP: 5/5 1892 | D:3 | Noticed Ijyb 1906 | D:3 | Killed Ijyb 1906 | D:3 | HP: 1/33 [gnoll/+0 spear (5)] 1907 | D:3 | Reached skill level 4 in Fighting 1909 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_grove D:2: layout_basic, minmay_goblin_kobold_house D:3: layout_basic, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Long Blades | 1 | 1.0 Fighting | 2 3 4 | 4.1 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | 7 || 17 Melee: Unarmed | 10 | 7 || 17 Tentacles | 4 | 4 || 8 Constrict | 4 | 2 || 6 Fire: Sling | 101 | 1 || 102 Armour: None | 28 | 7 || 35 Dodge: Dodged | 29 | 4 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1933 | 1803 | 130 | 7 | 1520 | 3 | 644.3 | Dungeon | 1933 | 1803 | 130 | 7 | 1520 | 3 | 644.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 972 daAuts D:2: 815 daAuts D:3: 146 daAuts