Lich Level 1 of the Dungeon (0, 0, D:1) a +2 kite shield (0, 17, D:1) a bat corpse (skeletalised by now) (5, 4, D:1) a ball python corpse (skeletalised by now) (6, -6, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (8, 42, D:1) a hobgoblin corpse (skeletalised by now) (11, 14, D:1) a ball python corpse (skeletalised by now) (23, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, 11, D:1) a +0 dagger (39, 37, D:1) a ball python corpse (skeletalised by now) (47, 45, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -17, D:2) a +0 dagger (3, -30, D:2) an adder corpse (skeletalised by now) (3, -14, D:2) a +0 whip (7, 19, D:2) a hobgoblin corpse (skeletalised by now) (14, -7, D:2) a bat skeleton (16, 23, D:2) a quokka corpse (skeletalised by now) (21, -3, D:2) a +0 dagger (23, -37, D:2) a bat skeleton (35, 7, D:2) a +0 whip a +0 scale mail a kobold skeleton (47, -27, D:2) a frilled lizard skeleton (51, -31, D:2) a +0 pair of boots (53, 22, D:2) a +0 dagger (56, -32, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (12, 14, D:3) a +0 spear (20, 16, D:3) a +0 dagger a kobold corpse (skeletalised by now) (22, 5, D:3) a +0 rapier (30, 19, D:3) a scroll of poison (31, 16, D:3) a ball python corpse (skeletalised by now) (35, 17, D:3) a ball python corpse (36, 17, D:3) a rat corpse a river rat corpse a sewer (0, 0, Sewer) an adder skeleton (1, 0, Sewer) a jackal corpse (5, 0, Sewer) a jackal corpse (18, -8, Sewer) a jackal corpse a jackal corpse (18, -7, Sewer) 4 stones a +0 short sword (18, -1, Sewer) a +0 short sword (19, -2, Sewer) a +0 dagger a kobold corpse