Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 4814682548409083356 109 Lich the Trooper (level 4, -7/34 HPs) Began as an Octopode Hexslinger on Oct 30, 2025. Mangled by a crocodile (10 damage) ... in a sewer. The game lasted 00:01:26 (2091 turns). Lich the Trooper (Octopode Hexslinger) Turns: 2091, Time: 00:01:26 Health: -7/34 AC: 1 Str: 7 XL: 4 Next: 90% Magic: 5/5 EV: 12 Int: 15 God: Gold: 100 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) w - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) b - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +1 dagger of holy wrath w - a +0 rapier (weapon) Missiles d - 5 poisoned darts Talismans b - a quill talisman (worn) Scrolls p - a scroll of poison c - 2 scrolls of vulnerability {unknown} e - 2 scrolls of fear {unknown} h - a scroll of fog {unknown} m - 2 scrolls of acquirement {unknown} n - a scroll of enchant armour {unknown} Potions d - 2 potions of resistance {unknown} f - a potion of lignification {unknown} j - a potion of haste {unknown} k - a potion of attraction {unknown} l - 2 potions of enlightenment {unknown} Skills: + Level 4.4 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Summon Small Mammal Summ 0% N/A 24% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Call Imp Summ 0% N/A 36% 2 Construct Spike Launche Frge 0% 2d3 36% 2 Gloom Hex/Necr 10% N/A 36% 3 Cause Fear Hex 4% N/A 56% 4 Call Canine Familiar Summ 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Eringya's Surprising Cr Summ 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sling bullet closely misses the jackal. You shoot a sling bullet. The sling bullet barely misses the jackal. The sling bullet hits the crocodile. The crocodile is lightly wounded. The jackal bites you. Unknown command. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! The crocodile is struck by your quills. The crocodile barely misses you. Unknown command. You unwield your +1 sling. w - a +0 rapier (weapon) The crocodile barely misses you. You barely miss the crocodile. Your squeeze misses the crocodile. The crocodile is lightly wounded. The crocodile bites you. The crocodile misses you. You hit the crocodile. You squeeze the crocodile, but do no damage. The crocodile is moderately wounded. The crocodile bites you! You barely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is moderately wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You closely miss the crocodile. You squeeze the crocodile! The crocodile is heavily wounded. The crocodile closely misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! You die... #### #†#### ....## ##(##.. ..~..### #.~.#.∩ #~....### #.~...∩ #.....###.~.... ##..~..~..~#### ~ ###~~...###.~)... ..~.####.....### #.).... #÷†~~.†@...### #.~.... ###...l..### ##~#... ######## #~##.. #~##.. #~###. ####.. #.. #.. ### You could see a crocodile. Vanquished Creatures A clockroach (D:3) 2 adders A river rat (D:3) 2 dart slugs (D:1) 2 ribbon worms 5 endoplasms 5 hobgoblins 7 jackals (Sewer) 2 quokkas (D:2) 6 ball pythons 3 bats 3 frilled lizards (D:2) 3 goblins 8 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 150 | D:1 | Reached skill level 1 in Stealth 391 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 402 | D:1 | Reached skill level 2 in Fighting 1166 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/4 1405 | D:2 | Reached skill level 3 in Fighting 1882 | D:3 | Reached XP level 4. HP: 24/33 MP: 5/5 1887 | D:3 | Found a glowing drain. 1894 | D:3 | Reached skill level 4 in Fighting 1977 | Sewer | Entered a sewer 2079 | Sewer | Noticed a crocodile 2091 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, chequers_hall_statues_y, minmay_misc_feat_four_crosses, minmay_tetromino_i4 D:2: layout_loops_corners, nicolae_titane D:3: layout_loops_ring, portal_sewer_entry_e Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Fighting | 2 3 4 | 4.4 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 27 || 31 Melee: Rapier | 3 | 27 || 30 Constrict | 2 | 6 || 8 Tentacles | 2 | 4 || 6 Unarmed | 1 | || 1 Fire: Sling | 118 | 11 || 129 Stab: Sleeping | | 1 || 1 Armour: None | 32 | 19 || 51 Dodge: Dodged | 28 | 21 || 49 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2130 | 2065 | 65 | 74 | 1644 | 4 | 532.5 | Dungeon | 2009 | 1944 | 65 | 74 | 1588 | 3 | 669.7 | Sewer | 120 | 120 | 0 | 0 | 56 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 944 daAuts D:1: 861 daAuts D:3: 203 daAuts Sewer: 120 daAuts