Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 13332104324625126050 378 Lich the Trooper (level 6, -2/47 HPs) Began as an Octopode Hexslinger on Oct 30, 2025. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... on level 4 of the Dungeon. The game lasted 00:02:24 (2990 turns). Lich the Trooper (Octopode Hexslinger) Turns: 2990, Time: 00:02:24 Health: -2/47 AC: 1 Str: 7 XL: 6 Next: 74% Magic: 7/7 EV: 12 Int: 16 God: Gold: 175 SH: 0 Dex: 16 Spells: 7/7 levels left rFire + . . (50%) w - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) d - ring of protection from fire rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +0 whip of flaming w - a +0 rapier (weapon) Missiles b - a boomerang (quivered) Jewellery d - a ring of protection from fire (worn) Wands a - a wand of flame (19) Scrolls p - a scroll of poison c - 3 scrolls of identify {unknown} e - 3 scrolls of vulnerability {unknown} h - 2 scrolls of teleportation {unknown} j - a scroll of revelation {unknown} k - a scroll of immolation {unknown} l - 4 scrolls of fog {unknown} m - a scroll of blinking {unknown} n - a scroll of noise {unknown} q - a scroll of torment {unknown} Potions d - a potion of haste {unknown} f - a potion of curing {unknown} o - a potion of lignification {unknown} p - a potion of heal wounds {unknown} s - a potion of enlightenment {unknown} Skills: + Level 6.6 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 20% 2d2 10% 2 Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Sublimation of Blood Necr 0% N/A 34% 2 Cause Fear Hex 5% N/A 54% 4 Call Canine Familiar Summ 0% N/A 56% 3 Fugue of the Fallen Necr 0% N/A 56% 3 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Forge Lightning Spire Air/Frge 0% 3d4 92% 4 Chain Lightning Conj/Air 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. An endoplasm is nearby! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (56% to hit) You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! As you open the door, it creaks loudly! Found a stone staircase leading up. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant spiked club. You unwield your +1 sling. w - a +0 rapier (weapon) The ogre shouts! You barely miss the ogre. The ogre hits you with a +0 giant spiked club!! You hit the ogre. You squeeze the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You die... .....)..#.# #.###### ##.>.##.# ......# #......# .....?# ##.##### ......# #.# #.....# ##'## #.####.....# ##...## #....O...# ##.....## ##@#.# ##....<..## ##....###.........## #.......+.........'. ##....###.........## ###.#.# ##.......## #.....# ##.....## #.##### ##...## #.# ##'## #.# #.# You could see an ogre. Vanquished Creatures Grinder (D:3) A bombardier beetle (D:3) An orc priest (D:3) Robin (D:4) 6 adders A ribbon worm (D:3) 5 orcs 6 hobgoblins 3 quokkas 10 ball pythons 4 bats 7 endoplasms 3 frilled lizards (D:1) 11 goblins 7 kobolds 4 rats A spectral hobgoblin (D:3) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 26 | D:1 | Reached skill level 1 in Stealth 136 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 304 | D:1 | Reached skill level 2 in Fighting 312 | D:1 | You fall into a shaft and drop 1 floor! 460 | D:2 | HP: 1/20 [adder (4)] 462 | D:2 | Reached XP level 3. HP: 1/25 MP: 4/4 1168 | D:1 | Reached skill level 3 in Fighting 1645 | D:3 | Reached skill level 4 in Fighting 1645 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/5 1710 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/6 1757 | D:3 | Found a faded altar of an unknown god. 1783 | D:3 | Noticed Grinder 1788 | D:3 | Paralysed by Grinder for 3 turns 1799 | D:3 | Killed Grinder 1800 | D:3 | Reached skill level 6 in Fighting 1800 | D:3 | Reached XP level 6. HP: 11/46 MP: 7/7 2306 | D:4 | Noticed Robin 2664 | D:4 | Noticed Edmund 2858 | D:4 | Killed Robin 2990 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring D:2: layout_basic D:3: layout_rooms, dreamdust_ecumenical_altar_drowned_temple, uniq_grinder D:4: layout_loops_corners, minmay_statues_item, uniq_edmund, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 | 1.0 Fighting | 2 4 6 | 6.6 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 22 || 29 Melee: Unarmed | 7 | 2 || 9 Tentacles | 3 | 7 || 10 Constrict | 2 | 7 || 9 Rapier | | 20 || 20 Fire: Sling | 97 | 90 || 187 Stab: Sleeping | | 2 || 2 Armour: None | 17 | 50 || 67 Dodge: Dodged | 29 | 37 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3047 | 2901 | 146 | 257 | 2177 | 4 | 761.8 | Dungeon | 3047 | 2901 | 146 | 257 | 2177 | 4 | 761.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 969 daAuts D:2: 766 daAuts D:1: 743 daAuts D:4: 567 daAuts