Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 5648532108292945219 93 Lich the Trooper (level 4, 0/33 HPs) Began as an Octopode Hexslinger on Oct 30, 2025. Slain by Edmund ... wielding a +2 dire flail of protection (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:06 (2154 turns). Lich the Trooper (Octopode Hexslinger) Turns: 2154, Time: 00:01:07 Health: 0/33 AC: 8 Str: 7 XL: 4 Next: 61% Magic: 5/5 EV: 12 Int: 15 God: Gold: 162 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) w - +0 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - amulet of regeneration rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: under a protective aura A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +1 sling w - a +0 dagger of protection (weapon) Missiles b - 6 javelins Jewellery c - an amulet of regeneration (worn) Wands e - a wand of charming (9) Scrolls p - 2 scrolls of poison c - a scroll of noise {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of fog {unknown} l - a scroll of revelation {unknown} Potions d - 2 potions of brilliance {unknown} f - 2 potions of curing {unknown} j - 2 potions of heal wounds {unknown} k - 2 potions of moonshine {unknown} Skills: + Level 4.2 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Foxfire Conj/Fire 8% 2x1d4 21% 1 Sigil of Binding Hex 9% N/A 22% 3 Apportation Tloc 0% N/A 24% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Mephitic Cloud Conj/Alch/Air 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Trog Zin Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Edmund closely misses you. Edmund hits you with a +2 dire flail of protection! You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. Edmund says, "Maybe I'll buy a title. How does Count Edmund sound?" Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. You unwield your +1 sling. Your +0 dagger of protection hums with potential! w - a +0 dagger of protection (weapon) Edmund closely misses you. You hit Edmund but do no damage. Your weapon exudes an aura of protection. You grab Edmund. Edmund is lightly wounded. You constrict Edmund. Edmund closely misses you. You hit Edmund but do no damage. Edmund is lightly wounded. You constrict Edmund, but do no damage. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. You squeeze Edmund, but do no damage. Edmund is lightly wounded. You constrict Edmund. Edmund barely misses you. You hit Edmund but do no damage. You squeeze Edmund. Edmund is moderately wounded. You constrict Edmund. Edmund misses you. You hit Edmund but do no damage. You squeeze Edmund, but do no damage. Edmund is moderately wounded. You constrict Edmund. Edmund hits you with a +2 dire flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund hits you with a +2 dire flail of protection. You die... Edmund says, "That'll show my brother!" . ####+ #.. #... .... ####.## ..... ###.....#...... ##.....#@@...... ##......##....... .........##...... .........####.... ..........## ... ...........# .... ...........# ... ...........# #.# ...........# #..# You could see Edmund. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 4 dart slugs 2 ribbon worms (D:3) 6 endoplasms 5 hobgoblins 2 quokkas 8 ball pythons 6 bats 2 frilled lizards (D:1) 6 goblins 7 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 27 | D:1 | Found a faded altar of an unknown god. 132 | D:1 | Reached skill level 1 in Stealth 207 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 243 | D:1 | Reached skill level 2 in Fighting 711 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/4 766 | D:2 | Reached skill level 3 in Fighting 882 | D:2 | Reached XP level 4. HP: 11/33 MP: 5/5 1404 | D:3 | Reached skill level 4 in Fighting 1608 | D:3 | Found a bloodstained altar of Trog. 2089 | D:4 | Found a shimmering blue altar of Sif Muna. 2091 | D:4 | Found a glowing silver altar of Zin. 2139 | D:4 | Noticed Edmund 2154 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, minmay_fractal_squares_5 D:3: layout_basic, mainiacjoe_overflow_concentric_impassable D:4: layout_cave_pods, kennysheep_little_box, nicolae_overflow_squiral, nicolae_overflow_hidden_temple, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 | 1.0 Fighting | 2 3 4 | 4.2 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 14 || 20 Melee: Unarmed | 6 | 8 || 14 Tentacles | 3 | 8 || 11 Constrict | 3 | 4 || 7 Dagger | | 6 || 6 Fire: Sling | 86 | 54 || 140 Armour: None | 17 | 12 || 29 Dodge: Dodged | 23 | 18 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2191 | 2124 | 67 | 0 | 1784 | 4 | 547.8 | Dungeon | 2191 | 2124 | 67 | 0 | 1784 | 4 | 547.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 778 daAuts D:1: 609 daAuts D:3: 608 daAuts D:4: 195 daAuts