Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 464616974864158492 17 Lich the Vexing (level 2, 0/20 HPs) Began as an Octopode Hexslinger on Nov 1, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:16 (544 turns). Lich the Vexing (Octopode Hexslinger) Turns: 544, Time: 00:00:17 Health: 0/20 AC: 1 Str: 7 XL: 2 Next: 62% Magic: 3/3 EV: 12 Int: 15 God: Gold: 70 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles b - a throwing net {!f} Scrolls p - a scroll of poison c - a scroll of identify {unknown} d - a scroll of torment {unknown} e - 3 scrolls of teleportation {unknown} h - a scroll of noise {unknown} Potions f - a potion of might {unknown} Skills: + Level 2.3 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Passwall Erth 0% N/A 58% 3 Teleport Other Tloc 0% N/A 58% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Malign Gateway Summ/Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot a sling bullet. The sling bullet barely misses the adder. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * Unknown command. An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Fighting skill increases to level 2! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.##........#.. #.##........#.# #.##.......>#.# #.#####.....#.# #.....####..#.# ######.# ##...# #....#.# ##..# # ......#.# #..####...# #.#....#@######.......... .......#.#......<###....# .###..##.######.## #.#### ##> #†.# #.# #.# # #..# #.# #.# # ?..# #.# #.# # ...# #.######### .<..# #.......... ....# ########### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A hobgoblin (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 91 | D:1 | Reached skill level 1 in Stealth 165 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 462 | D:1 | You fall into a shaft and drop 1 floor! 543 | D:2 | HP: 1/20 [poisoned by an adder] 544 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: layout_rooms, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_cross_1, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_ca, co_window_broadway_a, co_window_unsneaky_path_c, co_window_2corner, co_window_cross_2, co_window_paths_e, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | 2 | 2.3 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 37 Armour: None || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 554 | 554 | 0 | 0 | 476 | 2 | 277.0 | Dungeon | 554 | 554 | 0 | 0 | 476 | 2 | 277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 469 daAuts D:2: 85 daAuts