Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 12859149931632583135 73 Lich the Trooper (level 4, -5/33 HPs) Began as an Octopode Hexslinger on Nov 1, 2025. Slain by a gnoll ... wielding a +2 heavy spear (17 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (878 turns). Lich the Trooper (Octopode Hexslinger) Turns: 878, Time: 00:00:49 Health: -5/33 AC: 1 Str: 7 XL: 4 Next: 27% Magic: 5/5 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) f - +5 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) c - +4 ring of slaying rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) d - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling b - a +1 whip of electrocution f - a +5 dagger of venom (weapon) Missiles e - a throwing net {!f} Jewellery c - a +4 ring of slaying (worn) Talismans d - a quill talisman (worn) Scrolls p - a scroll of poison c - a scroll of identify {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting - Level 2.0 Ranged Weapons - Level 2.0 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 1.0 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 4% N/A 56% 4 Summon Ice Beast Ice/Summ 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dispel Undead Necr 0% 3d6 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You see here a +0 dagger. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet closely misses the gnoll. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (69% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. You unwield your +1 sling. Your +5 dagger of venom begins to drip with poison! f - a +5 dagger of venom (weapon) The gnoll barely misses you. The gnoll hits you from afar with a +2 heavy spear. The gnoll is struck by your quills. The gnoll closely misses you. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll! You kill the gnoll! The gnoll barely misses you. Things that are here: a +0 spear; a gnoll corpse You completely miss the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll is struck by your quills. The gnoll hits you with a +2 heavy spear! * * * LOW HITPOINT WARNING * * * You puncture the gnoll! Your grab misses the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +2 heavy spear! Ouch! That really hurt! You die... #.#.... #.#.#.# #.#.#.# ##########.#.#.####.# ....................## .. ...........#.#.#.#.... . #. #######.####.#.#.#.# #.# #. #.# #.#.....##... #. #@# #.#........# #. #j# #.##<...##... #. #.# #...........# ..###.####### #)# #####.#.##### #.....[.....####.# #.#.# #..##.####j.j..j.# #.# # .!.........#### #.# #.##.####...## ..# # #. ##.## ### You could see 2 gnolls. Vanquished Creatures Jessica (D:2) A gnoll (D:2) An adder (D:2) 3 dart slugs (D:1) 2 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 5 ball pythons A bat (D:1) 3 goblins (D:1) 5 kobolds (D:1) 3 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Octopode Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 43 | D:1 | Reached skill level 1 in Stealth 127 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 588 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/4 839 | D:2 | Noticed Jessica 841 | D:2 | Killed Jessica 842 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/5 878 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_ring D:2: minmay_angry_zag, layout_loops_ring, cheibrodos_gnoll_hut, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Fighting | 2 3 | 3.9 Ranged Weapons | | 2.0 Dodging | | 2.0 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Dagger | | 3 || 3 Constrict | | 1 || 1 Tentacles | | 1 || 1 Fire: Sling | 66 | 6 || 72 Armour: None | 14 | 4 || 18 Dodge: Dodged | 6 | 3 || 9 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 898 | 845 | 53 | 6 | 671 | 2 | 449.0 | Dungeon | 898 | 845 | 53 | 6 | 671 | 2 | 449.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 814 daAuts D:2: 84 daAuts