Dungeon Crawl Stone Soup version 0.34-a0-1073-g3b4e6100cc (webtiles) character file. Game seed: 7917137014393368789 2 Lich the Trooper (level 1, 0/24 HPs) Began as an Oni Cinder Acolyte on Nov 3, 2025. Was a High Priest of Ignis. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (37 turns). Lich the Trooper (Oni Cinder Acolyte) Turns: 37, Time: 00:00:05 Health: 0/24 AC: 3 Str: 17 XL: 1 Next: 40% Magic: 2/2 EV: 8 Int: 15 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 4 Spells: 2/2 levels left rFire + . . (50%) a - -1 mace (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 4.1 Fighting + Level 3.1 Maces & Flails - Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miss the jackal. The jackal bites you but does no damage. The hobgoblin barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The jackal misses you. The hobgoblin barely misses you. You miss the jackal. Your headbutt misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. Your headbutt misses the jackal. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your headbutt misses the jackal. The jackal barely misses you. The hobgoblin hits you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... Ignis goes out, and joins you in death. #...# . #...# .. ##...# .?. #....# .... #.#### .....##.# ........# #####^#.# #.$@# ##hg# #..# ##.. #.. #... #.## #.# You could see a jackal and a hobgoblin. Vanquished Creatures A jackal (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Oni Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 37 | D:1 | HP: 1/24 [jackal (3)] 37 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, hangedman_feature_mirror Action || total ---------------------------++------- Attack: Normal || 14 Melee: Mace || 14 Headbutt || 1 Armour: Robe || 20 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 17 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 17 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts